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Chapter 13: Magical Items<br />

Household Items, Brooms<br />

A broom is a bundle of firm, stiff plant<br />

shoots or twigs bound tightly together usually on a<br />

long handle and used for sweeping and brushing.<br />

01-20 Animated Broomstick:<br />

This broomstick will sweep any dirt on a<br />

floor into the northernmost corner. This<br />

broomstick functions autonomously. The<br />

broomstick only functions in 1 room that is<br />

designated upon creation of the magical<br />

broomstick.<br />

21-40 Broomstick of Barbie: Although<br />

this appears to be a non-magical<br />

broomstick when examined, it assists orgasm<br />

when inserted repeatedly into a vagina. The<br />

woman will orgasm intensely within 1d6<br />

minutes.<br />

41-60 Broomstick of the Busy:<br />

Whosoever begins to use this broomstick<br />

will be unable to stop sweeping floors unless<br />

they pass a Drive sub-ability check at<br />

TH 17. A check may be made hourly. Once<br />

a floor has been swept clean, a nearby dirty<br />

floor will be sought and swept. If no nearby<br />

dirty floor exists, then the same floor will<br />

be swept repeatedly.<br />

61-80 Broomstick of Chambermaids:<br />

This broomstick only functions<br />

magically in the hands of a character who is<br />

a chambermaid by occupation. Whenever a<br />

chambermaid begins to use this broomstick,<br />

it will clean the entire floor to perfection<br />

for her merely by her touching it to the dirty<br />

floor. Next, she must touch the location<br />

with the broomstick where she wants the<br />

dirt to be deposited. Otherwise, her mind<br />

will become dirty, and she will attempt to<br />

seduce the owner of the floor.<br />

81-100 Broomstick of Flight:<br />

When held between the legs of a character,<br />

this broom will support 1d1000 pounds in<br />

weight. The broom must be held firmly, but<br />

it will move according to the thought of the<br />

holder. The broomstick can only fly twice<br />

as fast as the character can run when unencumbered.<br />

728<br />

Household Items, Candles<br />

A candle is a long, slender, cylindrical mass<br />

of wax containing a wick of loosely twisted threads.<br />

When burned, a candle yields light.<br />

01-16 Candle of Cache: Whosoever<br />

lights this candle will be able to see<br />

normally by its light. However, no other<br />

character in the vicinity will see the candle<br />

or its light.<br />

17-32 Candle of Carnivorism:<br />

Whosoever has light cast upon them from<br />

this candle must pass a Drive sub-ability<br />

check at TH 20 or they need to consume<br />

and digest insects in order to receive nourishment<br />

for the rest of their life.<br />

33-48 Candle of Casting: Whosoever<br />

has light cast upon them from this<br />

candle must pass a Drive sub-ability check<br />

at TH 20 or begin casting spells, if able.<br />

Once affected, a character will continue to<br />

cast spells as long as this candle burns.<br />

49-64 Candle of Combat: Whosoever<br />

sees another due to the light of this<br />

candle will be compelled to combat them if<br />

a Drive sub-ability check is failed at TH 20.<br />

If failed, the character will attempt combat<br />

until the candle expires or is extinguished.<br />

65-80 Candle of Copulation:<br />

Whosoever sees another due to the light of<br />

this candle will be compelled to copulate with<br />

them if a Drive sub-ability check is failed at<br />

TH 20. If failed, the character will attempt<br />

copulation until the candle expires or is extinguished.<br />

81-100 Candle of Corruption:<br />

Whosoever has light cast upon them from<br />

this candle permanently loses 1d20 points<br />

of morality regarding their disposition.

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