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Soldier<br />

Warriors are the most common, and perhaps<br />

necessary, adventurers. Without the bravado<br />

of warriors, combat would be exceedingly difficult<br />

for other occupations. 5 different classes of warriors<br />

exist, each with different advantages and disadvantages.<br />

The typical warrior, compared to other<br />

occupations, is unrestricted regarding arms and armor,<br />

and is the deadliest foe at close quarters. The<br />

classes of warriors include gladiator, knight, mercenary,<br />

militiaman, and soldier.<br />

The most common class of warriors, soldiers<br />

are loyal to the military of their state and receive<br />

average training. When not at war or in training,<br />

soldiers are usually building or repairing roads.<br />

Daily wages are typically 10 s.p. for light infantry,<br />

and higher for others. For more information, see<br />

Wages in Chapter 18: Warfare.<br />

Ability Requirements: Physical Fitness 90,<br />

Strength 90, Drive 100, Hand-Eye Coordination 100,<br />

Agility 100, and Intelligence 80.<br />

Gender: Female soldiers are rare.<br />

Race: Any but ogre.<br />

Disposition: Any.<br />

299<br />

Temperament: Soldiers tend not to be<br />

phlegmatic.<br />

Sociality: Serf.<br />

Religion: Any. Most often, soldiers worship<br />

gods of war, valor, strength, or victory.<br />

Skills: Armor (General), Armor, (Specific)<br />

+ 3, History (Military) + 3, Weapon (General) + 3,<br />

and 2 Weapons (Specific)<br />

Equipment: Soldiers seek the heaviest armor<br />

available, though most wear chainmail. As far<br />

as weapons, soldiers are trained in a variety of weapons,<br />

depending on their duty station and rank. Most<br />

use a polearm or warhammer. Swords are reserved<br />

for knights only.<br />

Magic Points: Inapplicable.<br />

Advancement Points: Soldiers gain AP by<br />

damaging foes while in service to their military as<br />

part of a battle or skirmish. Points gained equal the<br />

damage dealt. A soldier must train to advance.<br />

Training: 2 weeks. To train, a soldier must<br />

learn more about other nearby armies, killing techniques,<br />

weapon maneuvers and weapon tricks, battle<br />

tactics, etc. A soldier must receive their training<br />

through the military in which they are part. More<br />

general information on military training is available<br />

in Chapter 18: Warfare.<br />

Guild: None.<br />

Chapter 7: Occupation

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