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Teaching<br />

To convey knowledge to another, so that the<br />

other understands it, is to teach. Whenever attempting<br />

to teach a willing character, a Teaching skill check<br />

must be made.<br />

Check: Roll 3d10 and apply the average of<br />

the modifiers from Intelligence, Intuition, and Common<br />

Sense. Higher results correspond with a better<br />

understanding of the learner.<br />

Thatching<br />

Building, repairing, or modifying a roof is<br />

Thatching. Whenever a roof must be built, repaired,<br />

or modified, a Thatching skill check must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Common Sense. Higher results correspond<br />

with a better Thatching.<br />

Tilemaking<br />

Building, repairing, or modifying tile is<br />

Tilemaking. Whenever a tile must be built, repaired,<br />

or modified, a Tilemaking skill check must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Common Sense. Higher results correspond<br />

with a better Tilemaking.<br />

Tinkering<br />

Building, repairing, or modifying kitchen<br />

utensils is Tinkering. Whenever kitchen utensils must<br />

be built, repaired, or modified, a Tinkering skill check<br />

must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Common Sense. Higher results correspond<br />

with a better Tinkering.<br />

387<br />

Touch<br />

Touch is a sense and different than most<br />

skills. Each character must roll 3d10 to determine<br />

the quality of their Touch and record this as SP invested.<br />

A character may invest no more than 1d10<br />

SP into this skill. If a character needs to assess the<br />

sensitivity of this sense at the moment, then they<br />

must make a Touch skill check.<br />

Check: Roll 3d10 and apply the modifier<br />

from above. Compare this result with the TH on<br />

the table below to understand the sensitivity of the<br />

character’s touch at the moment:<br />

TH Example<br />

< 25<br />

Being<br />

raped<br />

by<br />

a well-endowe<br />

d ogre<br />

is<br />

obvious.<br />

2 5-28<br />

Being<br />

pinched<br />

is<br />

obvious.<br />

29-31<br />

A hand<br />

placed<br />

on<br />

the<br />

shoulder<br />

of<br />

the<br />

characte<br />

r is<br />

obvious.<br />

32<br />

While<br />

lying<br />

in<br />

the<br />

shade,<br />

the<br />

hot<br />

sun<br />

on<br />

one<br />

part<br />

of<br />

the<br />

body<br />

is<br />

obvious.<br />

33<br />

A feather<br />

being<br />

dragged<br />

across<br />

the<br />

body<br />

is<br />

obvious.<br />

3 4-36<br />

A fly<br />

landing<br />

on<br />

the<br />

characte<br />

r is<br />

obvious.<br />

3 7-45<br />

A single<br />

hair<br />

on<br />

the<br />

skin<br />

is<br />

obvious.<br />

46-51<br />

o A change<br />

of<br />

1 in<br />

air<br />

temperature<br />

is<br />

obvious.<br />

With<br />

eyes<br />

closed,<br />

the<br />

characte<br />

r can<br />

pass<br />

> 51<br />

their<br />

elbow<br />

through<br />

some<br />

smoke,<br />

say<br />

from<br />

incense,<br />

and<br />

feel<br />

the<br />

difference<br />

between<br />

smoke<br />

and<br />

air.<br />

Chapter 8: Skills

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