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Chapter 17: Natural Substances<br />

Poisons<br />

A poison is any substance that produces disease<br />

conditions, tissue injury, or otherwise interrupts<br />

natural life processes when in contact with or absorbed<br />

by the body. Most poisons, taken in sufficient<br />

quantities, are lethal. Sources of poison include<br />

minerals, plants (zootoxins), or animals<br />

(phytotoxins). Poisons may take the form of a solid,<br />

liquid, or gas. Types of poisons are classified according<br />

to their effects: corrosives, irritants, or narcotics.<br />

Corrosives include strong acids or alkalies<br />

that cause local tissue destruction, externally or internally;<br />

that is, they ‘burn’ the skin or the lining of<br />

the stomach. Vomiting occurs immediately, and the<br />

vomitus is intermixed with blood. Diluted corrosive<br />

poisons commonly act as irritants. (Common<br />

corrosive poisons include hydrochloric acid, carbolic<br />

acid, bichloride of mercury, and ammonia.)<br />

Irritants (such as arsenic and mercury) act<br />

directly on the mucous membrane, causing gastrointestinal<br />

irritation or inflammation accompanied<br />

by pain and vomiting; diluted corrosive poisons also<br />

have these effects. Irritants include cumulative poisons,<br />

those substances that can be absorbed gradually<br />

without apparent harm until they suddenly take<br />

effect.<br />

Narcotic poisons act upon the central nervous<br />

system or upon important organs such as the<br />

heart, liver, lungs, or kidneys until they affect the<br />

respiratory and circulatory systems. These poisons<br />

can cause coma, convulsions, or delirium. Narcotic<br />

poisons include alcohol, belladonna, and cyanide.<br />

Also included in this category is 1 of the most dangerous<br />

poisons known, botulin toxin, a potent bacterial<br />

toxin that causes acute food poisoning (Botulism).<br />

812<br />

Blood poisoning, also bacterial in nature, is<br />

a condition that occurs when virulent microorganisms<br />

invade the bloodstream through a wound or<br />

an infection. Symptoms include chills, fever, prostration,<br />

and often infections or secondary abscesses<br />

in various organs. Most poison gases also affect the<br />

bloodstream. Because these gases restrict the body’s<br />

ability to absorb oxygen, they are often considered<br />

in a separate category called asphyxiants, to which<br />

group ordinary carbon monoxide belongs. Gas<br />

poisons, however, may also be corrosives or irritants.<br />

Regarding the ingestion of poisonous plants,<br />

usually more than 2 ounces of the plant must be<br />

ingested by an adult before effects are noticeable,<br />

though some are toxic in small amounts.<br />

Treatments: in most cases dilution is advisable<br />

by ingesting large quantities of water or milk.<br />

In other cases, an emetic is necessary, a substance<br />

that induces vomiting and rids the stomach of the<br />

poison, though they should not be used on a character<br />

who has ingested corrosive poison. An antidote,<br />

unlike an emetic, chemically counteracts the<br />

effects of the poison, although it may indirectly result<br />

in vomiting. An antidote may work against a<br />

poison by neutralizing it, rendering it insoluble, absorbing<br />

it, or isolating it. Charcoal, mistletoe, and<br />

olive oil are often used as an antidote.<br />

Descriptive Terms: Each poison listed below<br />

is categorized in several ways. The format is as<br />

follows:<br />

These terms are also described in the skill<br />

Toxicology in Chapter 8: Skills. Find refers to the<br />

likelihood of finding the poison in an average setting<br />

(common, uncommon, rare, very rare). Identify<br />

refers to the chance of being able to identify the<br />

poison once it has been extracted and prepared, such<br />

as detecting whether or not a tankard of beer handed<br />

to a character by an evil kobold is poisoned or not<br />

(obvious, ordinary, obscure). Extract refers to the<br />

difficulty of extracting the poison from its natural<br />

setting, such as removing venom from a spider’s sac<br />

(simple, moderate, difficult, impossible). Finally,<br />

Prepare refers to how hard it is to prepare the extracted<br />

poison for use (easy, average, hard).

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