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Chapter 7: Occupation<br />

Courtesan<br />

This is a female occupation in which an attractive<br />

and talented female specializes in delighting<br />

males with her knowledge and skills. A successful<br />

courtesan is skilled at many things. Most likely, a<br />

courtesan has additional skills that distinguish her<br />

from other courtesans. A male will hire a courtesan<br />

to accompany him in public or during business dealings.<br />

Since courtesans also supply sex, they are essentially<br />

expensive, intelligent, and skillful whores<br />

(see Whore). Courtesans are paid for each day of<br />

service. Daily wages are typically 100 s.p., or 5 s.p.<br />

per hour.<br />

Ability Requirements: Physical Fitness 100,<br />

Bodily Attractiveness 130, Facial Charisma 130, Vocal<br />

Charisma 90, Kinetic Charisma 100, and Intelligence<br />

90.<br />

Gender: Female only.<br />

Race: Human.<br />

Disposition: Any.<br />

Temperament: Any.<br />

Sociality: Serf or noble.<br />

Religion: Any.<br />

Skills: Acting (Drama) + 3, Cleaning + 3,<br />

Contortion + 3, Cooking + 3, Cosmetics + 5, Dance<br />

+ 5, Etiquette + 3, Massage + 5, Music + 3, Seduction<br />

+ 5, Sexual Adeptness + 5, Storytelling + 3,<br />

and Weaving + 3.<br />

Equipment: None.<br />

Magic Points: Inapplicable.<br />

Advancement Points: For each satisfied<br />

customer, a courtesan acquires 10 AP.<br />

Training: None.<br />

Guild: None.<br />

236<br />

Cowherd<br />

This occupation specializes in herding cattle.<br />

A cowherd must protect a herd of cattle from predators<br />

and thieves. Then, the cowherd sells the cattle<br />

to skinners and butchers. Daily wages are typically<br />

4 s.p.<br />

Ability Requirements: Intelligence 75.<br />

Gender: Female cowherds are rare.<br />

Race: Human.<br />

Disposition: Any.<br />

Temperament: Any.<br />

Sociality: Slave or peasant.<br />

Religion: Any.<br />

Skills: Animal Conditioning + 5 and Animal<br />

Handling + 5.<br />

Equipment: None.<br />

Magic Points: Inapplicable.<br />

Advancement Points: For each herd that<br />

is cowherded successfully, a cowherd acquires 10 AP.<br />

Training: None.<br />

Guild: None.<br />

Cupbearer<br />

A cupbearer is a character who brings and<br />

refills beverages at meals, feasts, and parties in a castle.<br />

Daily wages are typically 5 s.p.<br />

Ability Requirements: Hand-Eye Coordination<br />

90, and Intelligence 75.<br />

Gender: Either.<br />

Race: Any but ogre.<br />

Disposition: Any.<br />

Temperament: Any.<br />

Sociality: Slave or serf.<br />

Religion: Any.<br />

Skills: Etiquette + 5.<br />

Equipment: None.<br />

Magic Points: Inapplicable.<br />

Advancement Points: For each meal in<br />

which no drinks were spilled nor any problems related<br />

to cupbearing, a cupbearer acquires 1 AP.<br />

Training: None.<br />

Guild: None.

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