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Protection from Electricity<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Water<br />

Range: Touch<br />

Area: 1 creature<br />

Duration: 3 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell protects a target<br />

creature from non-magical electricity by diminishing<br />

damage. Magical electricity is unaffected<br />

by this spell. The target creature<br />

must be touched successfully. If the target<br />

creature resists being touched, then the<br />

caster must make a Brawling skill check (see<br />

Chap. 8: Skills).<br />

All electricity-based attacks on the<br />

target creature have reduced damage. Damage<br />

is reduced by (5 x caster level)%. 1 LP<br />

of damage is the least the target creature<br />

can experience.<br />

655<br />

Protection from Ethicality<br />

Level: 3<br />

Magic Points: 24<br />

Discipline: Water<br />

Range: Touch<br />

Area: 1 creature<br />

Duration: 3 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell protects a target<br />

creature from attacks made by ethical creatures<br />

by diminishing damage. The target<br />

creature must be touched successfully. If<br />

the target creature resists being touched, then<br />

the caster must make a Brawling skill check<br />

(see Chap. 8: Skills).<br />

All attacks by ethical creatures on the<br />

target creature have reduced damage. Damage<br />

is reduced by (5 x caster level)%. 1 LP<br />

of damage is the least the target creature<br />

can experience.<br />

Chapter 12: Spells

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