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Chapter 8: Skills<br />

Etiquette<br />

This is the skill at observing and practicing<br />

the norms of social and official life or custom.<br />

Whenever Etiquette becomes relevant, an Etiquette<br />

skill check is made.<br />

Check: Roll 3d10 and apply the average of<br />

the modifiers from Intuition, Common Sense, and<br />

Reflection. Higher results correspond with better<br />

observance and practice of norms. If unfamiliar<br />

with a similar culture (such as a human in a human<br />

culture), then a penalty of - 5 is incurred. If unfamiliar<br />

with a distinctly different culture (such as a<br />

human in ogre culture), then a penalty of - 20 is<br />

incurred. The Aedile will determine the TH of the<br />

norm in question.<br />

Fellatio<br />

See the Sexual Adeptness skill.<br />

Fishing<br />

The act of Fishing is considered here to consume<br />

a 6-hour period. Whenever a character fishes,<br />

a Fishing skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

Common Sense. The table below assumes that Fishing<br />

occurs in average conditions and climate. Penalties<br />

may incur, such as when in polluted water or<br />

during an inopportune time of year. Consult the<br />

table below:<br />

TH Result<br />

< 10<br />

Nothing<br />

10-11Half a meal<br />

for<br />

1 human<br />

12-131mealsfor1human 14-152mealsfor1human 163mealsfor1human 174mealsfor1human 18-195mealsfor1human 20-216mealsfor1human 22-237mealsfor1human 24-2510mealsfor1human 26-2920mealsfor1human > 29<br />

40<br />

meals<br />

for<br />

1 human<br />

348<br />

Fletching<br />

Crafting arrows is a skill that must be checked<br />

for every dozen arrows crafted.<br />

Check: Roll 3d10 and apply the modifier<br />

from Spatial Intelligence. Higher results correspond<br />

with arrows of better quality. Consult the table below:<br />

TH Result<br />

< 9<br />

These<br />

arrows<br />

incur<br />

a penalty<br />

of<br />

- 20<br />

to<br />

Aim<br />

when<br />

used;<br />

they<br />

should<br />

be<br />

discarded.<br />

9-12<br />

These<br />

arrows<br />

incur<br />

a penalty<br />

of<br />

- 10<br />

to<br />

Aim<br />

when<br />

used;<br />

they<br />

should<br />

be<br />

discarded.<br />

13<br />

These<br />

arrows<br />

incur<br />

a penalty<br />

of<br />

- 5 to<br />

Aim<br />

when<br />

used;<br />

they<br />

should<br />

be<br />

discarded.<br />

1 4-29<br />

Normal<br />

arrows,<br />

nothing<br />

noteworthy.<br />

> 29<br />

These<br />

arrows<br />

incur<br />

a bonus<br />

of<br />

+ 5 to<br />

Aim<br />

when<br />

used<br />

due<br />

to<br />

fine<br />

craftsmanshi<br />

p.<br />

Foresting<br />

This is the skill at cutting down and removing<br />

trees from a forest. Whenever a tree is to be cut<br />

down, a Foresting skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

from the Common Sense sub-ability. Higher results<br />

correspond with better quality of Foresting.<br />

If necessary, the Aedile will determine the TH.

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