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Chapter 12: Spells<br />

Immutable Wound<br />

Level: 4<br />

Magic Points: 32<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature<br />

Duration: Permanent<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a touched<br />

target creature to never heal from the next<br />

wound that they receive. The next wound<br />

received by the target creature will be immutable.<br />

Hence, whatever LP the target<br />

creature loses is permanent. The target creature<br />

must be touched successfully. If the<br />

target creature resists being touched, then<br />

the caster must make a Brawling skill check<br />

(see Chap. 8: Skills).<br />

596<br />

Impotence<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature<br />

Duration: See below<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a target<br />

creature to become impotent. The degree<br />

of impotence is affected by the level of the<br />

caster. This spell does not affect females.<br />

The target creature must be touched successfully.<br />

If the target creature resists being<br />

touched, then the caster must make a Brawling<br />

skill check (see Chap. 8: Skills). Consult<br />

the table below:<br />

CasterLe vel<br />

Effect<br />

1-2Manhoodlimpfor1d10minutes 3-4Manhoodlimpfor1d20hours 5-6Manhoodlimpfor1d8days 7-8Manhoodlimpfor1d4weeks 9-10Manhoodlimpfor1d12months 11-12Manhoodlimpfor1d10years 13-14Manhoodlimpfor1d10decades > 14<br />

Manhood<br />

limp<br />

permanent<br />

ly

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