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Seal Item<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Touch<br />

Area: Item touched<br />

Duration: Permanent<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell allows a caster to<br />

lock any closeable and non-living item, preventing<br />

others from opening or accessing<br />

it. It will only open for the caster unless<br />

countered by more powerful magic. The size<br />

of the item that may be sealed depends on<br />

the level of the caster. The caster may seal<br />

an item that is 2 cubic inches to an exponential<br />

power equal to the level of the caster.<br />

For example, if a caster passes an<br />

unusally large door of 30’ in height, the caster<br />

does not have to calculate the dimensions<br />

of the entire door, but only the lock on the<br />

door and/or the bolt behind it.<br />

675<br />

Seal Orifice<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Direct line of sight<br />

Area: 1 square inch per level of the caster<br />

Duration: Instantaneous<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes an orifice of<br />

a target creature seen by the caster to seal<br />

itself. The caster must point at the target<br />

creature with their finger, which necessitates<br />

a successful Aim skill check (see Chap. 8:<br />

Skills). Upon casting, the caster must declare<br />

which orifice is selected. Popular options<br />

include the anus, ear, mouth, nostril,<br />

or vagina.<br />

An orifice will not seal partially. It<br />

either seals completely, or not at all. The<br />

size of the orifice that may be sealed depends<br />

on the level of the caster. An orifice<br />

may be reopened, though cutting through<br />

the flesh that seals it may be painful. A quarter-inch<br />

of sealant flesh per caster level must<br />

be penetrated to reopen the orifice. Below<br />

are listed common results depending on the<br />

orifice sealed.<br />

Chapter 12: Spells

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