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Tracking<br />

If a character needs to track another creature,<br />

and knows that the trail before them is from<br />

the creature that needs to be tracked, then a Tracking<br />

skill check is made. If a trail is not before them,<br />

then they must use the Search skill to find the trail<br />

initially.<br />

Check: Roll 3d10 and apply the modifier<br />

from the Intelligence ability. The frequency of<br />

checks depends on the situation, and is up to the<br />

Aedile. Unless otherwise stated, checks should be<br />

made every hour, every half-hour if in twilight, every<br />

round in the dark, or every change of terrain.<br />

Otherwise, consult the table below to observe how<br />

well or poorly the character tracked:<br />

TH Example<br />

< 9<br />

9-16<br />

17-20<br />

21-39<br />

> 39<br />

Unable<br />

to<br />

track<br />

footprints<br />

through<br />

otherwise<br />

undisturbed<br />

snow.<br />

Able<br />

to<br />

track<br />

no<br />

less<br />

than<br />

3 sets<br />

of<br />

foot-<br />

prints<br />

in<br />

one<br />

group<br />

over<br />

a field<br />

after<br />

rain-<br />

fall.<br />

Able<br />

to<br />

track<br />

1 set<br />

of<br />

footprints<br />

over<br />

marshland.<br />

Able<br />

to<br />

track<br />

1 set<br />

of<br />

footprints<br />

over<br />

dry<br />

land.<br />

Able<br />

to<br />

track<br />

the<br />

trail<br />

of<br />

an<br />

ant<br />

through<br />

a desert<br />

during<br />

a sandstorm.<br />

Transcribing<br />

To translate 1 text into the another language<br />

and scribe it in the new language is to transcribe the<br />

text. Whenever a transcription must be performed,<br />

a Transcribing skill check must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from the Language sub-ability. Higher results correspond<br />

with a better Transcribing.<br />

389<br />

Trapping<br />

If a character has traps to set, then a check<br />

of this skill will reveal how much food was trapped.<br />

Check: Roll 3d10 and apply the modifier<br />

from the Common Sense sub-abilityl. Note that<br />

the following results represent using traps of average<br />

quality in average terrain under average conditions.<br />

If necessary, the Aedile will determine the<br />

creature(s) that was (were) trapped. Results are considered<br />

to be daily. Consult the table below:<br />

TH Result<br />

< 9 Nothing<br />

9-12Half a meal<br />

for<br />

1 human<br />

131mealsfor1human 14-152mealsfor1human 163mealsfor1human 174mealsfor1human 18-195mealsfor1human 206mealsfor1human 21-237mealsfor1human 24-2510mealsfor1human 26-2920mealsfor1human > 29<br />

40<br />

meals<br />

for<br />

1 human<br />

Chapter 8: Skills

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