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Chapter 14: Treasure<br />

Jewelry<br />

Regarding treasure, jewelry refers to nonmagical<br />

and objects that decorate the body but serve<br />

little if any purpose. The exact description of the<br />

item is left to the Aedile. Roll 1d100 and consult<br />

the table below:<br />

Roll Jewelr<br />

y<br />

Type Value<br />

01A mulet<br />

2d100<br />

s.<br />

p.<br />

02-10A nklet<br />

4d100<br />

s.<br />

p.<br />

11-20B racelet<br />

4d100<br />

s.<br />

p.<br />

21-35B rooch<br />

2d100<br />

s.<br />

p.<br />

36-50C harm<br />

1d100<br />

s.<br />

p.<br />

51C rown<br />

1d1000<br />

0 s.<br />

p.<br />

52-60E arring<br />

2d100<br />

s.<br />

p.<br />

61L ocket<br />

6d100<br />

s.<br />

p.<br />

62M edallion<br />

8d100<br />

s.<br />

p.<br />

63-73N ecklac<br />

e<br />

4d100<br />

s.<br />

p.<br />

74-75P endant<br />

4d100<br />

s.<br />

p.<br />

76-85R eligious<br />

Symbol<br />

4d100<br />

s.<br />

p.<br />

86-99R ing<br />

2d100<br />

s.<br />

p.<br />

100T alisman<br />

4d100<br />

s.<br />

p.<br />

788<br />

Plunder<br />

Regarding treasure, plunder refers to nonmagical<br />

goods that a victor takes from a victim. Determine<br />

the type of plunder below, then proceed to<br />

the appropriate chart in Chapter 9: Equipment to determine<br />

the specific item. To randomly determine<br />

an item of plunder, roll 1d100:<br />

Result Plunder<br />

Chart to<br />

Consult<br />

Roll<br />

01-50CommonEquipment 1d100<br />

+ 1d20<br />

- 1<br />

51-60Beverages 1d6<br />

61-68Food 1d10<br />

+ 1d20<br />

- 1<br />

69-70AnimalandSlaveTrading 1d10<br />

+ 1d20<br />

- 1<br />

71-72Vehicles 1d6<br />

73Vessels 1d12<br />

74SiegeEquipment 2d6<br />

- 1<br />

75TortureDevices 1d8<br />

76-80Weapons: Melee<br />

4d20<br />

- 3<br />

81-90Weapons: Miscella<br />

neous<br />

1d20<br />

+ 1d12<br />

- 1<br />

91-94Weapons: Missile<br />

1d20<br />

+ 1d10<br />

- 1<br />

95-98Armor: Individua<br />

l Pieces<br />

2d20<br />

- 1<br />

99Armor: Suits<br />

of<br />

Armor<br />

1d6<br />

100Armor: Barding<br />

1d6

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