09.06.2013 Views

fatal

fatal

fatal

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

76-80 Philter of Self Lust: Whosoever<br />

imbibes this philter will be only sexually<br />

interested in themselves. The imbiber<br />

will masturbate feriously, even after pain<br />

ensues. The duration of these effects for<br />

the imbiber is 1d6 hours.<br />

81-85 Philter of Succubi Fly:<br />

Whosoever imbibes this philter will be a<br />

sexual object for all males within a 100’ radius.<br />

All males within 100’ seek to impregnate<br />

the target, even if it must be accomplished<br />

by force. They will not stop until<br />

physically unable to continue. The duration<br />

of these effects for the imbiber is 1d6 hours.<br />

86-90 Philter of Troll Lust: Whosoever<br />

imbibes this philter will be a sexual<br />

object for all trolls within a 100’ radius. All<br />

trolls within 100’ seek to mate with the target,<br />

even if it must be accomplished by force.<br />

They will not stop until physically unable to<br />

continue. The duration of these effects for<br />

the imbiber is 1d6 hours.<br />

91-100 Philter of Universal Lust:<br />

Whosoever imbibes this philter will be a<br />

sexual object for all creatures within a 100’<br />

radius. All creatures within 100’ seek to mate<br />

with the target, even if it must be accomplished<br />

by force. They will not stop until<br />

physically unable to continue. The duration<br />

of these effects for the imbiber is 1d6 hours.<br />

PEDICABO.EGO.UOS.<br />

ET.IRRUMABO<br />

I will fuck you in the ass<br />

and in the mouth!<br />

703<br />

Alchemical, Potions<br />

Potions are magical liquids. The effects of<br />

potions are diverse. The imbiber of the potion experiences<br />

magical effects.<br />

01-12 Potion of Evanescence:<br />

Whosoever imbibes this potion becomes totally<br />

invisible, unable to be seen by others.<br />

The effect of this potion lasts 1d20 minutes.<br />

While invisible, attacks may be made<br />

and invisibility is not jeopardized, but the<br />

defender may estimate the location of the<br />

invisible character for the round with an Intuition<br />

check of TH 24. If so, then the defender<br />

may attack the invisible assailant without<br />

penalty, though only for 1 attack. Otherwise,<br />

the defender may attempt to attack<br />

the invisible assailant, though with a penalty<br />

of 24 to attack rolls.<br />

13-24 Potion of Impregnation:<br />

If any female imbibes this potion, then she<br />

instantaneously becomes pregnant, though<br />

she will not show until 3 months later,<br />

though morning sickness may offer a clue;<br />

female imbibers must pass a Intuition check<br />

at TH 21 to guess that they are pregnant. If<br />

a male imbibes this potion, the next female<br />

with which he copulates will become pregnant<br />

upon ejaculation with a 100% chance.<br />

25-36 Potion of the Magister:<br />

Upon imbibing this potion, a mage or sorcerer<br />

temporarily gains 2d4 levels in their<br />

occupation, thereby gaining the appropriate<br />

amount of Magic Points. New spells are<br />

not gained. However, spells currently known<br />

have a more powerful effect. The effects<br />

of this potion upon the imbiber last for<br />

1d100 rounds.<br />

37-48 Potion of Mental Health:<br />

Upon imbibing this potion, 1 mental illness<br />

will be permanently cured.<br />

49-60 Potion of Mental Illness:<br />

Upon imbibing this potion, 1 Random Mental<br />

Illness is permanently acquired. See Chap.<br />

5: Mind.<br />

Chapter 13: Magical Items

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!