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Weaver/Embroiderer<br />

This occupation specializes in weaving and<br />

embroidery. Though accustomed to making things<br />

such as covers for mattresses and pillows, most weavers<br />

make the latest craze: tapestries. Thread is obtained<br />

from a threadmaker (ropemaker). Finished<br />

cloth is sold to tailors or customers. Daily wages<br />

are typically 5 s.p.<br />

Ability Requirements: Intelligence 75.<br />

Gender: Female only.<br />

Race: Any but ogre or troll.<br />

Disposition: Any.<br />

Temperament: Any.<br />

Sociality: Serf.<br />

Religion: Any.<br />

Skills: Haggling + 3 and Weaving + 5.<br />

Equipment: None.<br />

Magic Points: Inapplicable.<br />

Advancement Points: For each successful<br />

completion of a woven work or an embroidery, a<br />

weaver/embroiderer acquires 1 AP.<br />

Training: None.<br />

Guild: Weavers’ Guild. Some argue that this<br />

was the first guild ever established. Each apprentice<br />

must serve 4 years. A masterpiece must be produced<br />

to become a journeywoman.<br />

Once an apprentice for 4 years, she may<br />

make a skill check as she crafts her masterpiece. If<br />

passed at TH 36, then she becomes a journeywoman.<br />

If failed, then she may begin crafting another masterpiece<br />

and make another skill check in 1d10 days.<br />

The Aedile may overrule any masterpiece skill check,<br />

because those in the guild who review the apprentice<br />

may dislike her or choose to keep her as an apprentice<br />

for some corrupt reason.<br />

For a journeywoman to become a mistress,<br />

she must be able financially to open her own shop,<br />

and receive the approval of the guild. To receive<br />

approval, she must pass a Persuasion skill check. The<br />

TH begins at 30 and is decreased by 1 for every<br />

period of 6 months in which the journeywoman<br />

has worked locally with the guild. The Aedile may<br />

overrule this skill check or apply any modifier<br />

deemed appropriate.<br />

309<br />

Wench<br />

This occupation specializes in serving food<br />

or drink to patrons in a tavern or restaurant. If a<br />

wench is a slave, then she may perform as a whore<br />

to collect money for their master or mistress. Daily<br />

wages are typically 4 s.p.<br />

Ability Requirements: Intelligence 75.<br />

Gender: Female only.<br />

Race: Any but ogre.<br />

Disposition: Any.<br />

Temperament: Any.<br />

Sociality: Slave or serf.<br />

Religion: Any.<br />

Skills: Haggling + 3.<br />

Equipment: None.<br />

Magic Points: Inapplicable.<br />

Advancement Points: For each satisfied<br />

patron, a wench acquires 1/10 th of 1 AP.<br />

Training: None.<br />

Guild: None.<br />

MOECHA.PUTIDA<br />

Dirty slut!<br />

Chapter 7: Occupation

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