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Cooking<br />

Those skilled at preparing food are good at<br />

Cooking. Whenever food is being prepared, a Cooking<br />

skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

from the sub-ability Common Sense. Higher results<br />

correspond to better cooking.<br />

TH Result<br />

Poor<br />

cooking,<br />

resulting<br />

in<br />

a disease<br />

or<br />

< 9 food<br />

poisoning<br />

if<br />

applicabl<br />

e,<br />

such<br />

as<br />

botulism<br />

Poor<br />

cooking.<br />

The<br />

meal<br />

is<br />

either<br />

( 01-50%<br />

)<br />

9-13<br />

undercooke<br />

d or<br />

( 51-100<br />

% ) overcooke<br />

d.<br />

In<br />

either<br />

case,<br />

it<br />

tastes<br />

terrible.<br />

14-20Normalcooking, nothing<br />

noteworthy<br />

2 1-23<br />

Good<br />

cooking.<br />

The<br />

meal<br />

is<br />

pleasing.<br />

Excelle<br />

nt<br />

cooking.<br />

The<br />

cook<br />

is<br />

thanked<br />

24-29<br />

repeatedl<br />

y and<br />

the<br />

meal<br />

is<br />

recommende<br />

d<br />

by<br />

friends<br />

and<br />

family.<br />

Excelle<br />

nt<br />

cooking.<br />

The<br />

cook<br />

is<br />

thanked<br />

30-34<br />

repeatedl<br />

y and<br />

the<br />

meal<br />

is<br />

recommende<br />

d<br />

throughout<br />

the<br />

community.<br />

Excelle<br />

nt<br />

cooking.<br />

The<br />

cook<br />

is<br />

thanked<br />

> 34<br />

repeatedl<br />

y and<br />

the<br />

meal<br />

is<br />

recommende<br />

d<br />

throughout<br />

the<br />

land.<br />

339<br />

Coppersmithing<br />

A coppersmith is one who forges and shapes<br />

copper with an anvil and a hammer. Copper is<br />

heated in a forge and then hammered into the shape<br />

desired. The process of forging improves the structure<br />

of the metal. Forged metal is stronger and exhibits<br />

greater resistance to fatigue and impact. The<br />

forge consists of an open hearth made of firebrick.<br />

Coal is used to fuel the forge, and bellows are inserted<br />

to fan air as needed. Broken or obsolete copper<br />

objects can be melted down and the substance<br />

reused. Whenever such metalworking is done, a<br />

Coppersmithing skill check must be made.<br />

Check: Roll 3d10 and apply the average of<br />

the modifiers from the sub-abilities Strength and<br />

Spatial Intelligence. Higher results correspond with<br />

better quality metalwork. The Aedile will determine<br />

the TH for each application.<br />

Cosmetics<br />

Women apply cosmetics to themselves or<br />

each other to enhance their beauty. Cosmetics are<br />

not applied to males. The modifiers below only apply<br />

to females. If make-up is applied to a male, then<br />

consult the Aedile to determine the effects. Whenever<br />

make-up is applied, a Cosmetics skill check must<br />

be made.<br />

First, foundation is applied to the face, which<br />

may range from the poisonous white lead to the<br />

safer chalk or orris root. A healthy glow is restored<br />

by applying red ochre. Second, eyes are given special<br />

attention; lamp-black is applied to eyelashes and<br />

possibly eyebrows. Finally, a salve made of alkanet<br />

root and ochre is applied to the lips. Although it<br />

does not affect Facial Charisma, moisturizing cream<br />

is often applied to the body after leaving the baths.<br />

Check: Roll 3d10 and apply the average of<br />

the modifiers from the sub-abilities Spatial Intelligence<br />

and Intuition. Consult the table below to<br />

determine the effect on Facial Charisma:<br />

TH Result<br />

< 11<br />

Facial<br />

Charisma<br />

- ( 2d10)<br />

%<br />

1 1-15<br />

Facial<br />

Charisma<br />

- ( 1d10)<br />

%<br />

16-17- 1 8-22<br />

Facial<br />

Charisma<br />

+ ( 1d10)<br />

%<br />

> 22<br />

Facial<br />

Charisma<br />

+ ( 2d10)<br />

%<br />

Chapter 8: Skills

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