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Scripture, Librams<br />

A libram is a formal and written document.<br />

Compared to other forms of scripture, a libram is a<br />

recent creation. The pages of a libram are made of<br />

parchment and bound together. Librams are formal<br />

treatises on subjects, and are often categorized<br />

in libraries.<br />

01-20 Libram of Language:<br />

Whosoever reads this libram will magically<br />

master all languages. This libram will function<br />

only once per character. When a character<br />

finishes reading this libram, they will<br />

instantly master all languages, and must also<br />

pass a Common Sense sub-ability check at<br />

TH 17 or attempt to destroy the libram,<br />

rending it to pieces.<br />

21-40 Libram of Lechery: Whosoever<br />

reads this libram will master the subject<br />

of fantasy and adult lechery. A permanent<br />

bonus of 3d10 is applied to the skills<br />

of Seduction and Sexual Adeptness.<br />

41-60 Libram of Liberty: Whosoever<br />

reads this libram will become more<br />

liberal in all respects and value freedom, both<br />

for themselves and others. From here forward,<br />

this character will pursue the power<br />

to do as desired.<br />

61-80 Libram of Libido: Whosoever<br />

reads this libram will realize the brevity<br />

of life and experience a doubling of their<br />

libido. Since their sexual desire has doubled,<br />

the character will desire sex twice as often,<br />

and be able to last twice as long until they<br />

are satisfied.<br />

81-100 Libram of Mastery: Whosoever<br />

reads this libram will master the subject<br />

of this libram so perfectly that an ability<br />

or skill check will never be necessary regarding<br />

the knowledge of it. The subject<br />

of this libram is randomly determined. It<br />

concerns a specific (01-10) ability, (11-20)<br />

sub-ability, (21-30) gender, (31-40) race, (41-<br />

50) disposition, (51-60) temperament, (61-<br />

70) occupation, (71-80) skill, (81-90) piece<br />

of equipment, or (91-100) spell.<br />

751<br />

Scripture, Scrolls<br />

A scroll is a long strip of papyrus, leather,<br />

or parchment that is used as the body of a written<br />

document. A scroll often has a rod with handles at<br />

1 or both ends for convenience in rolling and storing<br />

the scroll. Only tablets predate scrolls as the<br />

oldest scripture.<br />

01-16 Scroll of Sacrification:<br />

Whosoever reads from this scroll will die as<br />

a sacrifice to a random god.<br />

17-32 Scroll of Sacrilege: Whosoever<br />

reads from this scroll will be compelled<br />

for 1d100 days to steal and desecrate<br />

sacred items. Once desecrated, the item<br />

must be made public. For example, a reader<br />

may be compelled to smash and steal a statue<br />

from a church. Later, its head or other body<br />

parts may suddenly appear in the town<br />

square.<br />

33-48 Scroll of Sadness: Whosoever<br />

reads from this scroll will gain 1d10<br />

points in their Melancholic temperament.<br />

This character will become more sad, depressed,<br />

melancholic, sorrowful, unhappy,<br />

and feel dejected. However, their points in<br />

Sanguine temperament must also be considered<br />

when determining the severity their<br />

newfound sadness. This scroll functions<br />

only once per character.<br />

49-64 Scroll of Secrecy: Whosoever<br />

writes a message on this scroll will notice<br />

that the message is invisible to every<br />

other character except the intended recipient<br />

of the message.<br />

65-80 Scroll of Snuffing: Whosoever<br />

reads from this scroll will snuff their<br />

own Life Points, 1 LP per sentence read.<br />

Upon reading each sentence, a character<br />

must pass an Intelligence check at TH 24 to<br />

realize that their life is being snuffed. If they<br />

become unconscious, then they die instantly.<br />

81-100 Scroll of Spatial Intelligence:<br />

Whosoever reads from this scroll will<br />

experience an increase of 1d10 points in<br />

their Spatial Intelligence sub-ability. This<br />

scroll functions only once per character.<br />

Chapter 13: Magical Items

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