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Thinking and Deciding

Thinking and Deciding

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THE MEASUREMENT OF UTILITY 319<br />

Utility is the internal representation of True Utility. Arrows represent possible causeeffect<br />

relations. Although most discussion of utility measurement is based on an<br />

assumed path from True Utility to Decision Utility <strong>and</strong> from there directly to the<br />

judgment, it seems likely that several biases affect the link from True Utility to Decision<br />

Utility, such as risk aversion in st<strong>and</strong>ard gambles. It is possible the best way<br />

to remove these biases is to concentrate on the use of Judged Utility. Decision Utility<br />

then becomes a way of informing that judgment, through the downward arrow:<br />

for example, a person who was considering a very extreme utility judgment could<br />

imagine a hypothetical decision (PTO or TTO) as a way of checking it.<br />

Direct judgments are those based on Judged Utility. Direct judgments suffer<br />

from biases too, <strong>and</strong> it may turn out that these are larger than the biases of some<br />

corresponding indirect task. However, if we want to eliminate biases, then we may<br />

do better to start with direct judgments. We cannot expect to eliminate biases by<br />

finding tasks with different biases that just happen to cancel each other out, <strong>and</strong><br />

indirect judgments clearly suffer from biases inherent in the nature of the tasks.<br />

This argument is against the spirit of current economic theory, which gives behavior<br />

a privileged place in the definition of value. For example, if we want to find<br />

out the average tradeoff between commuting time <strong>and</strong> money for some group of people,<br />

the best way to tell is to ask how much those people actually pay for reduced<br />

commuting time in a free market. If no real market is available, then we ask hypothetical<br />

questions about what people would be willing to pay, if they could.<br />

An alternative view is that, in order to decide rationally what to do in a market<br />

or anywhere, people should consult their values <strong>and</strong> make judgments about their application<br />

to the case at h<strong>and</strong>. When people ask themselves what they would do in<br />

a hypothetical situation, they either consult their values in this way, or they distract<br />

themselves with irrelevant considerations (such as trying to figure out a fair price, as<br />

found by Baron <strong>and</strong> Maxwell, 1996). <strong>Thinking</strong> about hypothetical behavior adds an<br />

extra step to the process, with additional opportunity for error to intervene. Moreover,<br />

even real behavior may be fallible as an indicator of value, because people can<br />

go against their deepest values <strong>and</strong> regret their behavior, for example, saving too little<br />

money, engaging in unhealthful habits, or failing to do enough for others in need<br />

or for environmental protection.<br />

Of course, real behavior adds a kind of discipline by forcing people to ask hard<br />

questions about tradeoffs, questions they may try to avoid when they make judgments<br />

of values. Judgments alone, taken at face value, are not an absolute criterion of value,<br />

for they may be distorted by such careless thinking. But this proposal is about cases<br />

in which real behavior cannot be used. Hypothetical behavior — making judgments<br />

about hypothetical decisions — need not impose this kind of discipline.<br />

One problem with indirect judgments is that they tend to be difficult. When a<br />

subject is asked “How many cases of blindness is as bad as 100 cases of blindness<br />

plus deafness?,” the temptation is to think of this as an analogy problem. Subjects<br />

often get it backward. They think, “Blindness is about 40% as bad as blindness plus<br />

deafness, so I will say 40.” But blindness is not as bad, so the number should be<br />

higher. The most direct methods do not suffer from this kind of difficulty.

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