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27<br />

Industrial Multimedia<br />

Javier<br />

Silvestre-Blanes<br />

Universidad Politécnica<br />

de Valencia<br />

Manfred Weihs<br />

TTTech<br />

Computertechnik AG<br />

Víctor-M.<br />

Sempere-Payá<br />

Universidad Politécnica<br />

de Valencia<br />

27.1 Introduction..................................................................................... 27-1<br />

27.2 Multimedia Compression: A Review........................................... 27-4<br />

Image Compressors. •. Video Compressors. •. Quality Evaluation<br />

27.3 Industrial Multimedia Applications............................................ 27-8<br />

Monitoring Applications. •. Computer Vision Applications<br />

27.4 Image Transmission........................................................................ 27-9<br />

IEEE 1394. •. IP-Based Networks<br />

27.5 Conclusions.................................................................................... 27-11<br />

Acknowledgment...................................................................................... 27-11<br />

References.................................................................................................. 27-11<br />

27.1 Introduction<br />

It is commonly accepted that the multimedia applications that appeared in the mid-1990s are the third<br />

generation of computer applications [P98]. The first generation was characterized by its ability to manage<br />

data, while the second generation was considered to be principally for <strong>communication</strong>. This has had<br />

an influence on computer instruction set architecture (ISA) in current processors with the introduction<br />

of multimedia extensions (e.g., MMX and SSE in Intel) or in the development and definition of LAN and<br />

WAN networks that were able to provide quality of service (QoS) to this traffic (such as IEEE 802.11e).<br />

The area of industry has not been an exception to this phenomenon and, from the beginning, the development<br />

of new <strong>industrial</strong> applications [P98,RSB99,WIF01] was predicted both for the high degree of<br />

interaction between human and <strong>industrial</strong> process that they allow and for their part in the developments<br />

in monitoring and control, quality control, factory automation, and factory <strong>communication</strong>. Nowadays it is<br />

possible to find multimedia applications in nearly all areas of <strong>industrial</strong> <strong>communication</strong>s—automation,<br />

monitoring, image processing, robotics, remote control, etc.<br />

These applications have a wide range of requirements, and there are numerous technologies that support<br />

them. Data compression techniques and techniques for transmission of this kind of information<br />

are among the most important of these technologies. However, it is necessary to first consider the structure<br />

of the data managed in this kind of application. Images or image sequences have a height and width,<br />

called resolution, which is measured in pixels. These pixels represent information for which a specific<br />

number of bits per pixel (bpp) is required, the most common being 8 bits in grayscale and 15 (5 bits for<br />

each color plane), 24, or 32 in color. Resolution, together with the necessary rate of frames per second<br />

(fps) provides the bit rate necessary for the application, normally measured in bits per second (bps).<br />

The most commonly used format in <strong>industrial</strong> and monitoring applications is 8 bpp in grayscale, and<br />

when working in color the RGB (red, green, blue) format, using 8 bits for each color plane. This means<br />

24 bpp are used for color, as can be seen in Figure 27.1. However, the use of the YUV color format with<br />

subsampling is common, and this is generally used in the compression of color images. This format,<br />

27-1<br />

© <strong>2011</strong> by Taylor and Francis Group, LLC

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