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65-2 Industrial Communication Systems<br />

Previous methods for information-based production engineering methods such as client/server,<br />

blackboard methods, etc., have not addressed the multisite distributed production development environment<br />

with changing final assembly locations and how to manage such development efficiently. They,<br />

among other things, require (1) the site from which the data is entered is relatively fixed, (2) the production<br />

team members are collocated sufficiently to be able to communicate face to face to resolve issues<br />

and have a similar understanding of the underlying terminology and concepts and relationships within<br />

the domain, and (3) the production team members are sufficiently computer literate in the software<br />

<strong>systems</strong> deployed. The following scenarios demonstrate the need for a multisite distributed product<br />

development methodology:<br />

• As the development project proceeds through the specification, design, and implementation<br />

phases, the project and contract developer who produced the project, buildings, and works specification<br />

and proposal for solution may be physically far removed from the design and component<br />

manufacturing teams, on either a regional or international basis. This physical distance could<br />

become a crucial issue if the specifications are not complete, are ambiguous, or are continually<br />

evolving.<br />

• When the development is decomposed based on specialization, each implementation group could<br />

reside at different sites. The different components have to be integrated, and differences in the<br />

interpretation of specifications can lead to incompatible components.<br />

• Since such development often uses a component-based approach, components may be developed<br />

by multiple remote teams, and the integration team who assemble the final product will be at a<br />

remote site; although working on the same product, different expert groups have different terminologies<br />

and often find it hard to overcome <strong>communication</strong> difficulties. This is exacerbated by the<br />

fact that the domain experts will use somewhat different terminology to the developers.<br />

• Quality assurors and/or human factor evaluators involved in large project development, quality<br />

measurement, component-based testing, standards procedures auditing, user acceptance and<br />

usability evaluation may be located at sites remote to the designers and manufacturers of the customized<br />

component developers. Usability is best performed with a group of people who resemble<br />

the target users (e.g., employees of the company for whom the development is carried out).<br />

• A recent trend for large project contracts is for the project managers or project directors to be in<br />

one place, and the team leaders and development teams to be spread across several countries or<br />

cities. It is crucial that smooth <strong>communication</strong> can take place to allow the project managers to<br />

monitor the progress and quality of production, so that the whole project can be delivered on time<br />

and within budget.<br />

• The clients and the developers may also not be from the same region or city or the same country.<br />

This could arise from the organization not being able to identify the best quality team in the local<br />

area, or the system contract being let through a tender process. The challenge is to get the right<br />

model of development, specification, and solution and to ensure the end product meets the<br />

customer’s needs.<br />

The need for this multisite production is therefore of considerable significance. However, most of<br />

the production engineering process models that are in existence assume a centralized approach to<br />

development. As shown in the above examples, there are many situations where such an assumption is<br />

inappropriate. This assumption is also present in many of the current production engineering methodologies,<br />

which do not address multisite production. Most project management approaches do not<br />

consider multisite production. Finally, we see that many technologies have not yet become mature to<br />

facilitate multisite production. Those process models, methodologies, technologies, and approaches<br />

cannot be followed linearly for a multisite situation. Therefore, it is important to identify the key issues<br />

and solutions that are the subject of this chapter, which moves away from this “central” assumption to<br />

allow for different parts of the development team to be at physically different sites.<br />

© <strong>2011</strong> by Taylor and Francis Group, LLC

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