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[Abstract Title]. - Society for Neuroscience

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Time: Sunday, November 16, 2008, 1:00 pm - 5:00 pm<br />

Program#/Poster#: 264.13/DD30<br />

Topic: D.06.d. Saccades and Pursuit<br />

Support: Oppenheimer/Stein Endowment Award<br />

NIH EY-12816<br />

DARPA FA8650-06-C-7633<br />

NIH EY-18322<br />

<strong>Title</strong>: White noise analysis of smooth pursuit eye movements<br />

Authors: A. TAVASSOLI 1 , *D. L. RINGACH 2 ;<br />

1 Neurobio., 2 Dept Neurobiol, UCLA, Los Angeles, CA<br />

<strong>Abstract</strong>: Smooth pursuit eye movements allow the stabilization of small moving targets on the<br />

retina. The system can be thought of as a negative feedback controller, where the velocity of the<br />

target must be matched by that of the eye as closely and rapidly as possible (Rashbass, 1961).<br />

Here, we studied the (steady-state) maintenance phase of pursuit by measuring smooth pursuit<br />

eye movements when a target visual stimulus (a high-contrast Gabor) had a velocity determined<br />

by white noise superimposed on top of a mean baseline velocity. We estimated the first-order<br />

kernels of the system by cross-correlating fluctuations in eye velocity with fluctuations in target<br />

speed in saccade-free segments of pursuit. We per<strong>for</strong>med the experiment <strong>for</strong> a range of baseline<br />

velocities and standard deviations of the noise.<br />

We found that (a) the first-order kernels are narrow in time, with half-width half-heights of ~50<br />

ms and a time-to-peak of ~100 ms, (b) there is a „gain control‟ mechanism at work, such that the<br />

overall gain of the system is modulated by the mean velocity and the standard deviation of the<br />

target velocity, (c) the standard deviation of eye velocity is proportional to mean target velocity<br />

and only weakly correlated with the standard deviation of the target velocity standard deviation,<br />

(d) two basic predictions of linearity between input and output fluctuations hold: the DC gain of<br />

the system is proportional to the integral of the impulse response, and the variance in the eye<br />

velocity is proportional to the energy of the impulse response multiplied by the variance of the<br />

stimulus velocity, (e) smooth pursuit gain decreased from ~1 at low noise levels to about ~0.9 at<br />

the highest noise levels tested, <strong>for</strong> which there was no measurable correlation between eye<br />

velocity fluctuations and stimulus velocity fluctuations, suggesting that smooth pursuit<br />

movements can be per<strong>for</strong>med even in the absence of first-order visual motion measurements.<br />

Our results show that smooth pursuit maintenance is quasi-linear and amenable to white noise<br />

analysis.

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