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VISSIM 5.30-05 User Manual

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The Pedestrians Editor (Add-on)<br />

To the right, the details of the selected class of pedestrians are displayed<br />

and can be edited.<br />

7.1.3.2 Properties & Options<br />

● No.: Unique identification of the class of pedestrians<br />

● Name: Any name or comment<br />

● Color determined by: In 3D display mode, all objects of that model (to<br />

be defined in the optional add-on “<strong>VISSIM</strong> 3D Modeler”) will be filled<br />

with a color of this distribution. For color distributions, cf. section 5.2.4.<br />

- If option Pedestrian type is active, <strong>VISSIM</strong> will ignore the color<br />

distribution selected for the particular class of pedestrians and use<br />

the distributions selected by pedestrian type instead.<br />

- If option Pedestrian class is active, <strong>VISSIM</strong> will use the color<br />

distribution selected for the particular class of pedestrians for<br />

display of the shirt (cf. type color 1) for all pedestrians of a type<br />

belongig to the selected class. For a type belonging to two classes<br />

<strong>VISSIM</strong> uses the color distribution currently being allocated to the<br />

class with the greater number.<br />

● Pedestrian types: The types of pedestrians belonging to the selected<br />

class of pedestrians are highlighted in the list below.<br />

To edit this allocation, please left-click the one you would like to allocate<br />

to this class and thus automatically deselect all others. This way, you<br />

may mark multiple entries:<br />

- To multiselect several type entries, hold down CTRL simultaneously.<br />

- To select a range of types, hold down SHIFT simultaneously.<br />

7.1.4 Construction Elements: Areas, Ramps, Obstacles<br />

Pedestrians walk on dedicated pedestrian areas or on ramps. Ramps<br />

connect areas on different levels. Areas and ramps as well as obstacles<br />

represent a particular type in <strong>VISSIM</strong>: Construction Elements.<br />

A construction element is basically a geometric shape (either a rectangle or a<br />

polygon). It can be either a walkable space (area/ramp) or an obstacle.<br />

► Obstacles are no walkable space; on an obstacle, no pedestrians can<br />

walk.<br />

► Walkable spaces are either areas or ramps; on a walkable space,<br />

pedestrians can walk where no obstacle is. Where walkable spaces<br />

overlap, pedestrians can pass from one space to the other.<br />

Areas can carry further optional information for pedestrian objects like<br />

e.g. pedestrian inputs or routing decisions. For public transport stops,<br />

areas can serve as waiting area or platform edge.<br />

<strong>User</strong> <strong>Manual</strong> © PTV AG 2011 345

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