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VISSIM 5.30-05 User Manual

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4.1.4 3D<br />

Display Options<br />

VIEW - OPTIONS... - [3D] provides options for display in 3D graphics mode.<br />

Default Textures<br />

For sky, land and for links and connectors as well as areas and ramps/stairs,<br />

textures (image files) may be used instead of colors.<br />

For each option the textures are stored separately.<br />

Please note that when using textures the computer performance greatly<br />

depends on the available memory of your graphics card.<br />

Click the button to call the Texture Manager for the corresponding option,<br />

cf. section 4.1.4.1.<br />

● Sky: Projects the selected texture on a half sphere that is automatically<br />

placed around the <strong>VISSIM</strong> network.<br />

The graphics card of the computer needs to be equipped with at least a<br />

16 bit z-buffer, otherwise the skydome is not displayed because of the insufficient<br />

depth resolution.<br />

● Land: Displays the selected texture on the land around the network. If it<br />

is not large enough to fill the entire land space the texture is tiled.<br />

● Links/Areas: Displays the selected texture tiled on all links or connectors<br />

and areas and ramps.<br />

The Default Texture selected for Links/Areas in this window can be overruled<br />

for any link/connector and area or ramp/stair by a different texture<br />

selected for its display type, cf. sections 5.5.2, 6.3.1 and 6.3.2.<br />

<strong>User</strong> <strong>Manual</strong> © PTV AG 2011 71

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