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VISSIM 5.30-05 User Manual

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4 View Settings<br />

4.3.6 Fog/Haze<br />

Mouse click Add. key Action<br />

Left CTRL Rotates the 3D object<br />

Left CTRL+SHIFT Scales the 3D object (smaller: mouse move<br />

left, larger: mouse move right)<br />

If complex 3D objects are used then switching into 3D mode may take a<br />

moment for <strong>VISSIM</strong> to initialize.<br />

To select a static 3D model, the mouse click position needs to be unambiguous,<br />

i.e., the 3D model must not overlap at the click position.<br />

Static 3D objects (such as buildings etc.) can be converted from Autodesk<br />

3DS-Max file format *.3DS into the <strong>VISSIM</strong> 3D file format *.V3D using the<br />

optional module V3DM (<strong>VISSIM</strong> 3D Modeler).<br />

Furthermore, simple 3D models can be modeled directly in V3DM and<br />

textures used to give them a realistic appearance.<br />

SketchUp files do not have to be converted into *.V3D files by means of<br />

V3DM.<br />

Fog can be added to any 3D scene in <strong>VISSIM</strong>. The fog is visible only on 3D<br />

objects, not on the surrounding area that is referred to as ‘sky’. In order to<br />

get a fog effect on the sky also, you need to place a static 3D object ‘wall’<br />

with a sky texture on it. As an easy alternative you can also color the sky with<br />

a grey color similar to the fog.<br />

The following hotkeys control the fog appearance:<br />

Hotkey Action<br />

CTRL+F9 Toggle fog display on/off<br />

CTRL+F3 Move the fog front towards the observer<br />

CTRL+F4 Move the fog front away from the observer<br />

CTRL+F5 Move the 0-visibility front towards the observer<br />

CTRL+F6 Move the 0-visibility front away from the observer<br />

From the observers point to the fog front, there is always 100% visibility. The<br />

fog increases between the fog front and the 0-visibility front. Behind the 0visibility<br />

front there is 0% visibility. Consequently, the fog density decreases<br />

as the distance between the fog front and the 0-visibility front increases. The<br />

0-visibility front cannot be moved in front of the fog front. Neither can the fog<br />

front be moved behind the 0-visibility front.<br />

98 <strong>VISSIM</strong> <strong>5.30</strong>-<strong>05</strong> © PTV AG 2011

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