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Eleutheromania<br />

Over a period of (5 + 1d100) months, the<br />

character experiences recurrent and intense impulses<br />

to seek freedom. This causes significant distress or<br />

impairment in social, occupational, or other important<br />

areas of functioning.<br />

Whenever a character is afflicted with<br />

eleutheromania and involved in a situation in which<br />

they perceive their freedom to be restrained, they<br />

must pass a Drive check at TH 15 or they will be<br />

overcome by an urge to seek freedom. The method<br />

adopted to seek freedom varies with the situation.<br />

Usually, speech is enacted, though violence may be<br />

deemed appropriate as well.<br />

Erotomania<br />

Over a period of (5 + 1d100) months, the<br />

character is compelled to tell exaggerated lies about<br />

their sexual behavior. This causes significant distress<br />

or impairment in social, occupational, or other<br />

important areas of functioning.<br />

Due to this mental illness, the Debauchery<br />

(see Chap. 6: Sociality) of this character increases by<br />

5. Whenever a character is afflicted with erotomania,<br />

they must pass a Drive check at TH 15 to avoid<br />

telling exaggerated lies about their sexual behavior<br />

whenever someone begins talking to them.<br />

Erotophonophilia<br />

Over a period of (5 + 1d100) months, the<br />

character experiences recurrent and intense sexually<br />

arousing fantasies, sexual urges, or behaviors involving<br />

lustful murder. This causes significant distress<br />

or impairment in social, occupational, or other<br />

important areas of functioning.<br />

Due to this mental illness, the Debauchery<br />

(see Chap. 6: Sociality) of this character increases by<br />

25. Whenever afflicted with erotophonophilia, a<br />

character must pass a Drive check at TH 15 or attempt<br />

to lustfully murder the first character seen,<br />

fixating upon their death. If the check is failed, then<br />

an attempt will be made on their life. If others are<br />

around, then the erotophonophiliac must make another<br />

check each minute in order not to murder<br />

them immediately and wait until they may kill with<br />

privacy. Those afflicted experience an increase of<br />

2d20 points in Choleric Temperament.<br />

Esthesiomania<br />

Over a period of (5 + 1d100) months, the<br />

character experiences recurrent and intense sensory<br />

hallucinations and perceived moral superiority. This<br />

causes significant distress or impairment in social,<br />

occupational, or other important areas of functioning.<br />

Whenever a character is afflicted with<br />

esthesiomania and involved in a discussion or debate<br />

about morality, this character must pass a Drive<br />

check at TH 15 or be overcome by an urge to debate<br />

morality with others and demonstrate their own<br />

superior morality. Even if others demonstrate that<br />

the position of the esthesiomaniac is contradictory<br />

or that their own morality is higher than that of the<br />

esthesiomaniac, the esthesiomaniac will be unaffected.<br />

Esthesiomaniacs often suffer delusions that<br />

their god has contacted them or sent them a message<br />

in their dreams. The only player races to suffer<br />

esthesiomania are white dwarves, light elves, and<br />

humans. However, humans have a higher frequency<br />

of esthesiomania than white dwarves or light elves.<br />

Exhibitionism<br />

Over a period of (5 + 1d100) months, the<br />

character experiences recurrent and intense sexually<br />

arousing fantasies, sexual urges, or behaviors involving<br />

the exposure of their genitals to an unsuspecting<br />

stranger. This causes significant distress or<br />

impairment in social, occupational, or other important<br />

areas of functioning. Exhibitionists desire primarily<br />

to frighten their subject, though other motives<br />

may be to startle them, see admiration, and<br />

demonstrate superiority.<br />

Due to this mental illness, the Debauchery<br />

(see Chap. 6: Sociality) of this character increases by<br />

5. Whenever a character is afflicted with exhibitionism,<br />

they must pass a Drive check at TH 15 daily<br />

or expose their genitals in public to strangers.<br />

Anakim have been known to shun clothing in warm<br />

weather and prefer to appear nude in human communities.<br />

Many anakim are proud of their bodies,<br />

and consider the custom of wearing clothes in warm<br />

weather to be the result of low self-esteem.<br />

Chapter 5: Mind<br />

135

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