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Chapter 11: Magic<br />

Chants<br />

Chants in ceremonial magic are predetermined,<br />

if necessary, and listed with each spell description.<br />

Although ceremonial magic often utilizes<br />

chants, the words are not determined randomly.<br />

Instead, chants are the result of a consistent and<br />

elaborate magical language called Ephesia<br />

Grammata, which literally means magical words. For<br />

more information on Ephesia Grammata, see Chapter<br />

6: Sociality.<br />

Chants in chaos magic are, for game purposes,<br />

randomly determined sequences of characters.<br />

To sorcerers, it is the result of their self-exploration.<br />

To priests, it is the result of speaking in<br />

tongues. Priests usually utter chants aloud, while<br />

sorcerers often whisper or hiss their chants. In ancient<br />

times, a chant was called klesis, meaning invocation.<br />

If the chant is interrupted or phrased incorrectly<br />

for any reason, then consult Appendix 3:<br />

Random Magical Effects. It is possible for a caster to<br />

attempt to cast a spell, and experiment by slightly<br />

altering the chant. If at least 90% of the chant is<br />

voiced correctly, then the intended spell effect still<br />

occurs, in addition to the random magical effect. If<br />

the same chant is altered as before, a spell will produce<br />

the same random magical effect.<br />

The chance of a chant being necessary to<br />

cast a spell using chaos magic is 75%. To determine<br />

a chant for a spell for a sorcerer or priest, roll 3d10<br />

and subtract the result from 31; this is the number<br />

of characters, including spaces, in the chant.<br />

For each character in the chant, roll 1d100.<br />

Consult the following table:<br />

Roll<br />

Sound<br />

Example<br />

01-04<br />

A 'Ah' as in father<br />

05-07<br />

A'<br />

'Ae' as in hate<br />

08-09<br />

B 'B' as in boy<br />

10<br />

C 'Ts' as in cats<br />

11-13<br />

D 'D' as in dog<br />

14<br />

D'<br />

'Dy' as in would you<br />

15<br />

D^<br />

'Dz' as in woods<br />

16-19<br />

E 'E' as in elbow<br />

20-24<br />

E'<br />

'Ee' as in easy<br />

25-26<br />

F 'F' as in from<br />

27-28<br />

G 'G' as in go<br />

29-30<br />

H 'H' as in horrible<br />

31<br />

H'<br />

'Huah' as in hurrah<br />

32-34<br />

I 'I' as in litigation<br />

35-37<br />

I'<br />

'Ie' as in pie<br />

38-39<br />

J 'J' as in jump<br />

40-41<br />

K 'K' as in token<br />

42-43<br />

L 'L' as in lust<br />

44<br />

L ' 'Ly' as in lye (if said softly)<br />

45-46<br />

M 'M' as in mother<br />

47-48<br />

N 'N' as in noon<br />

49<br />

N'<br />

'Ny' as in onion<br />

50-52<br />

O 'O' as in obey<br />

53<br />

O'<br />

'Wo' as in won' t<br />

54-55<br />

P 'P' as in put<br />

56<br />

Q 'Q' as in quick<br />

57-60<br />

R 'R' as in rug<br />

61<br />

R'<br />

'Rr' rolled as in Rico<br />

62-63<br />

S 'S' as in sow<br />

64<br />

S'<br />

'Sh' as in ship<br />

65-69<br />

T 'T' as in take<br />

70<br />

T'<br />

'Ty' as in must you<br />

71-73<br />

U 'Oo' as in fool<br />

74-75<br />

U^<br />

'U' as in book<br />

76-77<br />

U'<br />

'Uh' as in but<br />

78<br />

V 'V' as in violent<br />

79<br />

W 'W' as in weapon<br />

80<br />

X 'Cs' as in ecstasy<br />

81-82<br />

Y 'Y' as in your<br />

83<br />

Z 'Z' as in zoo<br />

84<br />

Z'<br />

'Zh' as in pleasure<br />

85-100<br />

Blank Space<br />

496

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