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67. Poison, of: Whosoever wields this<br />

weapon will be able to poison 1 victim<br />

per day. The weapon has magical<br />

poison, and upon the first successful<br />

attack of the day, the weapon<br />

poisons its victim. The victim must<br />

pass a Health check at TH 22. If<br />

failed, the victim feels cold the next<br />

round, and the following round they<br />

fall to the ground unable to move.<br />

Usually, they whisper, “Help me,<br />

please,” but no one listens, or they<br />

laugh. The next round, the victim<br />

dies.<br />

68. Priests, of: Only a priest may wield<br />

this weapon. Whenever a priest<br />

wields this weapon, it will only attack<br />

enemies of their religion. However,<br />

those enemies recieve an additional<br />

100% damage each and every<br />

time. The PP of the priest raises to<br />

100 while in possession of this<br />

weapon.<br />

69. Quaking, of: Whosoever wields this<br />

weapon will cause the ground to<br />

quake within 1d100 feet. Any creature<br />

around the wielder must pass a<br />

Balance skill check (see Chap. 8:<br />

Skills) at TH 20 or fall to the ground<br />

for 1 round. This property functions<br />

3 times per day upon the command<br />

word of ‘Tectonicusfallus.’<br />

70. Quivering, of: Whosoever wields<br />

this weapon causes those struck to<br />

quiver as though sexually aroused. If<br />

the victim fails a Common Sense<br />

check at TH 14, then they will ask<br />

for another one and allow it to happen.<br />

Sexual gratification will be experienced<br />

regardless of the damage<br />

felt.<br />

71. Ravishing, of: Whosoever possesses<br />

this weapon will be compelled<br />

to ravish members of the opposite<br />

sex. More specifically, the possessor<br />

will attempt to repeatedly force this<br />

weapon into a random orifice of any<br />

character with a Bodily Attractiveness<br />

exceeding 100 and who fails to<br />

correctly answer the following questions.<br />

All questions must be asked:<br />

1. What is my favorite color<br />

2. What number am I thinking from<br />

1 to 10<br />

3. If my weapon liked you, would<br />

you like it back<br />

The victim must answer<br />

each question. If 1 of the questions<br />

is answered incorrectly, then the<br />

possessor will gain 1d20 LP until the<br />

weapon ejaculates within this victim.<br />

If 2 of the questions are answered<br />

incorrectly, then the possessor gains<br />

2d20 LP until the weapon ejaculates<br />

Chapter 13: Magical Items<br />

765

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