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• If 88% is added to any value (say, 22 points<br />

of damage due to Strength), then the value<br />

is multiplied by 1.88. In this example, an<br />

additional 88% of 22 results in a total of 41<br />

points of damage (1.88 x 22 = 41.36).<br />

Roles<br />

Two fundamentally different roles must be<br />

fulfilled for a game to occur, and hence this game<br />

requires at least 2 people. 1 person must assume the<br />

role of the Aedile (EE-dial). Historically, an Aedile<br />

was a Roman official in charge of the games and<br />

had control over the public. In the game, the Aedile<br />

controls everything except the players and dice.<br />

Aediles do not create and role-play a character like<br />

the players of the game. Instead, the Aedile directs<br />

the game, often acting as a referee or story-teller.<br />

Objectivity should be the highest goal of<br />

every Aedile. Otherwise, the Aedile may become<br />

known as a Vile Aedile or Hostile Aedile.<br />

Essentially, before the game the Aedile devises<br />

a plot or a purpose to the game. For example,<br />

one plot may be for the characters to happen upon<br />

a dungeon in the wilderness, and to encourage them<br />

to enter and combat its inhabitants. If this were the<br />

case, prior to the game the Aedile would draw a map<br />

of the dungeon on graph paper. Next, the Aedile<br />

would stock the dungeon with monsters, traps, and<br />

treasure for the characters to encounter. During<br />

the game, the role of the Aedile is to explain to the<br />

players what their characters see and hear as they<br />

enter and traverse the dungeon. Further, as the characters<br />

encounter monsters, the Aedile role-plays the<br />

monsters, representing them against the characters.<br />

The players, on the other hand, create 1 character<br />

apiece, and role-play that character for the<br />

game. For example, a player named Ryan may create<br />

a character who is a ruffian by occupation.<br />

Throughout the game, Ryan role-plays the ruffian,<br />

making gaming decisions as though he actually were<br />

the ruffian. Typically, several players work together,<br />

creating a small group of unique characters, each<br />

with their own talents and shortcomings. Together,<br />

the small group of characters attempts to tackle a<br />

dilemma or plot devised by the Aedile.<br />

The role of the Aedile is more complicated<br />

than that of a player, since a good and entertaining<br />

Aedile must be familiar with everything that players<br />

are familiar with, but also be familiar with their own<br />

role. For this reason, this book has been arranged<br />

so that information for players is presented before<br />

information for Aediles. If you are new to the game,<br />

the best suggestion is to read this book.<br />

Creating a Character<br />

A character is required to play the game.<br />

Each player must progress through this book, chapter<br />

by chapter, to create a character. Before beginning,<br />

each player will need character sheets, which<br />

may be photocopied from Appendix 1: Character<br />

Sheets. These sheets are a handy means of recording<br />

character information. As each player progresses<br />

through the chapters of the book, rolling dice and<br />

making decisions, the results must be recorded on<br />

their character sheets. Record the information with<br />

a pencil and do not write heavy-handedly; a lot of<br />

the information is subject to change. During the<br />

game, each player will refer continually to their character<br />

sheets.<br />

Not every chapter, nor each part of every<br />

chapter, will be used while creating a character.<br />

Nonetheless, the safest method is to progress<br />

through the book page by page to avoid missing<br />

anything. The order in which the material is presented<br />

is the order in which a character should be<br />

created, otherwise alterations may occur to the character.<br />

When in doubt, information relevant to character<br />

creation is listed in the beginning of each chapter,<br />

though some chapters, such as Chapter 1: Race<br />

and Gender are vital, while others such as Chapter 15:<br />

Conducting the Game are irrelevant to creating characters.<br />

In general, the more relevant the information<br />

to creation, the sooner it appears in the book.<br />

The fastest way to create a character is to<br />

use a computer program called the Fatal Character<br />

Generator, which is available free on-line. Visit<br />

www.<strong>fatal</strong>games.com to obtain the free generator.<br />

Character creation is often as fun as the game<br />

itself, due to the seemingly infinite variety of possible<br />

characters. For instance, when rolling a<br />

character’s sub-abilities, there are (199 20 ) combinations<br />

possible!<br />

6

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