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Force-Feed<br />

Level: 2<br />

Magic Points: 16<br />

Discipline: Ether<br />

Range: Touch<br />

Area: 1 target creature<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a target<br />

creature to be overwhelmed by hunger. The<br />

target creature must pass a Drive check at<br />

TH 26 or eat as much as possible for the<br />

duration of the spell. For the duration of<br />

the spell, the target creature will be driven<br />

by hunger. While affected, a target creature<br />

will eat foods they would normally reject.<br />

For each round that the target creature is<br />

force-feeding themselves, the target creature<br />

will magically gain 1 pound of fat.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills). If<br />

the target creature passes a Wisdom check<br />

at TH 20, then the spell has no effect.<br />

Force Inferiority Complex<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Ether<br />

Range: Touch<br />

Area: 1 target creature<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a target<br />

creature to feel inferior to the caster. For<br />

the duration of the spell, the target creature<br />

will experience a 25% reduction in Drive,<br />

and will resent the caster. If the primary<br />

temperament of the target creature is choleric,<br />

then there is a 25% chance that the<br />

target creature resorts to violence against the<br />

caster. The Aedile may modify this chance<br />

due to circumstances. If the secondary temperament<br />

of the target creature is choleric,<br />

then there is a 75% chance that the target<br />

creature, if sentient, will badmouth the<br />

caster.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills). If<br />

the target creature passes a Wisdom check<br />

at TH 20, then the spell has no effect.<br />

Chapter 12: Spells<br />

579

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