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Chapter 12: Spells<br />

Lesser Vulnerability to Bases<br />

Level: 2<br />

Magic Points: 16<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature or object<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes the target<br />

creature to automatically take 150% IP or<br />

LP of damage from any and all base attacks,<br />

natural or magical, for the duration of the<br />

spell. By base, it is meant the opposite of<br />

acid.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills).<br />

Lesser Vulnerability to Cholerics<br />

Level: 2<br />

Magic Points: 16<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature or object<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes the target<br />

creature to automatically take 150% LP of<br />

damage from any and all attacks made by<br />

creatures with a predominantly choleric temperament<br />

for the duration of the spell.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills).<br />

Lesser Vulnerability to Cold<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature or object<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes the target<br />

creature to automatically take 150% IP or<br />

LP of damage from any and all cold attacks,<br />

natural or magical, for the duration of the<br />

spell.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills).<br />

Lesser Vulnerability to Discipline<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Touch<br />

Area: 1 creature or object<br />

Duration: 2 rounds to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes the target<br />

creature to automatically take 150% IP or<br />

LP of damage from any magical attacks of<br />

a specified discipline for the duration of the<br />

spell. The specific magical discipline must<br />

be named prior to casting.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills).<br />

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