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Chapter 10: Combat<br />

Damage by Armor and Type of Attack<br />

Different armors provide different kinds of<br />

protection. Types of attacks are more effective<br />

against 1 kind of armor than another. Whenever a<br />

character who wears armor is attacked successfully,<br />

consult the tables on the following pages to modify<br />

the damage.<br />

Different types of attacks are described below:<br />

Brawling attacks, for the most part, are technically<br />

pounding attacks, though pounding attacks<br />

are strictly those with weapons, while brawling attacks<br />

use only a character’s limbs. Brawling attacks,<br />

however, may also include choking, clawing, and<br />

headbutting. Brawling attacks are often described<br />

as beating, choking, hitting, kicking, knocking,<br />

punching, slapping, thrashing, and wailing.<br />

Hacking attacks are usually slashing motions<br />

or chops made at a foe with a bladed weapon, such<br />

as an axe or a sword. Hacking attacks serve to cut,<br />

dismember, divide, hew, part, sever, split, or rend<br />

asunder a foe.<br />

Pounding attacks are those in which an attacker<br />

bludgeons or uses crushing force, such as from<br />

a hammer, though most spiked weapons are predominantly<br />

pounding weapons. Pounding attacks<br />

are often described as beating, clubbing, comminuting,<br />

grinding, hitting, impacting, knocking, pulverizing,<br />

triturating, waffling, and wailing.<br />

Stabbing attacks are attempts to thrust, ram,<br />

or shove an object designed to pierce the skin and<br />

thereby gore, impale, pierce, penetrate, or puncture<br />

the body of a foe, usually with a long, thin, sharp<br />

weapon, such as the tip of a sword, dagger, or<br />

polearm.<br />

Burning attacks are attempts to blister,<br />

scald, singe, scorch, ignite, roast, or incinerate a foe<br />

with intense heat or open flame. Most often, this is<br />

accomplished with fire. Note that metal armors are<br />

especially susceptible to burning attacks.<br />

Freezing attacks often use frost, ice, snow,<br />

or cold winds to chill, cool, benumb, nip or solidify<br />

a foe. Note that metal armors are especially susceptible<br />

to freezing attacks.<br />

Electrocuting attacks are most commonly<br />

accomplished with lightning, and serve to burn, electrify,<br />

galvanize, and shock a foe. Note that metal<br />

armors are especially susceptible to electrocution<br />

attacks.<br />

Corroding attacks are mostly comprised of<br />

acid, and serve to eat away, erode, waste, or wear<br />

away at a foe.<br />

Sonic attacks utilize dangerous sound waves<br />

to damage a foe.<br />

Wind attacks are typically powerful gusts of<br />

wind capable of inflicting damage.<br />

472

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