02.01.2015 Views

fatal

fatal

fatal

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Bestow Ingrown Nail<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Fire<br />

Range: Touch<br />

Area: 1 creature touched<br />

Duration: 1d20 hours<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a creature to<br />

suffer from an ingrown nail. An ingrown<br />

nail is pain in a finger or toe. The target<br />

creature must be touched successfully. If<br />

the target creature resists being touched, then<br />

the caster must make a Brawling skill check<br />

(see Chap. 8: Skills). Roll 1d100 to determine<br />

whether it is a (01-50) fingernail or (51-<br />

100) toenail. Next, determine whether it is<br />

on the (01-50) left or (51-100) right hand or<br />

foot. Finally, roll 1d6 to determine the specific<br />

finger or toe; let 1 = the thumb or big<br />

toe and reroll 6’s. A creature with an ingrown<br />

fingernail will suffer a penalty of -<br />

3d10 when making skill checks that involve<br />

the use of that hand. A creature with an<br />

ingrown toenail will have their Sprint speed<br />

reduced by (1d100)%. Otherwise, the ingrown<br />

nail is irritating to the target creature.<br />

Bestow Intoxication<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Fire<br />

Range: Touch<br />

Area: 2 creatures to an exponential power equal to<br />

the level of the caster<br />

Duration: 2 hours to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes multiple<br />

recipients to become intoxicated. The target<br />

creature must be touched successfully.<br />

If the target creature resists being touched,<br />

then the caster must make a Brawling skill<br />

check (see Chap. 8: Skills). Each recipient is<br />

affected as though they drank 1d6 glasses<br />

of mead (see Intoxication in Chap. 2: Body).<br />

Effects may be cumulative from multiple<br />

castings.<br />

Chapter 12: Spells<br />

521

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!