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An Excellent Spell for Silencing, for<br />

Subjecting, and for Restraining<br />

Level: 2<br />

Magic Points: 16<br />

Discipline: Earth<br />

Range: 1 mile<br />

Area: 1 character<br />

Duration: 4 minutes to an exponential power equal<br />

to the level of the caster<br />

Reference: PGM VII. 396-404.<br />

Chant: None<br />

Ingredients: Lead from a cold-water pipe<br />

Ritual: Take the ingredient and make a lamella (a<br />

thin metal plate) and inscribe it with a bronze<br />

stylus, and set it with a character who has<br />

died prematurely. While performing this<br />

ritual, think of a character, picture them in<br />

your mind.<br />

Description: Casting this spell will cause the person<br />

who is imagined during the ritual and<br />

within a mile to suddenly become unable to<br />

speak and move, though they are able to<br />

survive by shallow breathing.<br />

Anti-venom<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Water<br />

Range: Touch<br />

Area: Creature touched<br />

Duration: 2 minutes to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell inoculates a target<br />

against natural venoms as found in spiders,<br />

snakes, and poisonous plants by making the<br />

target immune to these natural poisons. Poison<br />

that already affects the character will<br />

continue to affect them.<br />

Arachnid Feet<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Earth<br />

Range: Touch<br />

Area: Creature touched<br />

Duration: 2 minutes to an exponential power equal<br />

to the level of the caster<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: The creature touched by the caster<br />

will experience a change in their hands and<br />

feet. More specifically, their hands and feet<br />

will become sticky enough to allow them to<br />

climb on smooth walls and ceilings, as would<br />

a spider.<br />

Ascertain Properties<br />

Level: 1<br />

Magic Points: 8<br />

Discipline: Ether<br />

Range: Touch<br />

Area: 1 object<br />

Duration: Permanent<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell causes a voice in<br />

the head of the caster to state 1 magical<br />

property of an object in question for every<br />

odd level (1 st , 3 rd , 5 th , etc.) of the caster.<br />

Chapter 12: Spells<br />

509

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