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Chapter 12: Spells<br />

Perpetual Burn<br />

Level: 5<br />

Magic Points: 40<br />

Discipline: Earth<br />

Range: Touch<br />

Area: Special<br />

Duration: Permanent<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Casting this spell creates a magical fire<br />

that burns for eternity. The flame cannot<br />

be extinguished. The size of the fire depends<br />

on the level of the caster. See below:<br />

Caster<br />

Level<br />

Size of<br />

1-4<br />

Candle<br />

5-8<br />

Torch<br />

9-11<br />

Campfire<br />

12-15<br />

Bonfire<br />

16-17<br />

Housefire<br />

18-19<br />

Burning Village<br />

> 19 Volcano<br />

Fire<br />

Perpetual Healing<br />

Level: 10<br />

Magic Points: 1,800<br />

Discipline: Water<br />

Range: Self<br />

Area: 1 creature touched<br />

Duration: Instantaneous<br />

Chant: See Chapter 11: Magic<br />

Ingredients: See Chapter 11: Magic<br />

Ritual: See Chapter 11: Magic<br />

Description: Once this spell is cast for the first time,<br />

there is no need to ever cast it again. Casting<br />

this spell eternally allows the caster to<br />

heal any creature by touch without limitation.<br />

The target creature must be touched<br />

successfully. If the target creature resists<br />

being touched, then the caster must make a<br />

Brawling skill check (see Chap. 8: Skills). If<br />

successful, the creature regains their full potential<br />

of LP if they are wounded, regardless<br />

of the number. Any creature that physically<br />

contacts the caster, provided the caster<br />

wills the effect to happen, is instantly healed.<br />

642

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