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Troll Stats: Height = 8’, Weight = 400 lbs.,<br />

Age = , Sexuality = Hetero, Eyes = Black, Hair<br />

Color = Black, Hair Thickness = Thick, Hair Length<br />

= 3 inches, Hair Type = stringy, Most Attractive<br />

Feature = chest, Most Repulsive Feature = feet, Skin<br />

Color = Green, Physical Fitness = 100, Strength =<br />

215, Bodily Attractiveness = 50, Health = 100, Facial<br />

= 60, Vocal = 150, Kinetic = 80, Rhetorical =<br />

105, Hand-Eye = 80, Agility = 100, Reaction Speed<br />

= 100, Enunciation = 10, Language = 155, Math =<br />

110, Analytic = 95, Spatial = 120, Drive = 150, Intuition<br />

= 50, Common Sense = 40, Reflection = 40,<br />

LP = 146, PP = 01, Disposition = UI, Temperament<br />

= CP, Languages = Kobold, Equipment =<br />

None.<br />

Sanuuicula Stats: Height = 5’4”, Weight =<br />

100 lbs., Age = 19, Sexuality = Hetero, Eyes = Green,<br />

Hair Color = Brunette, Hair Thickness = Thick, Hair<br />

Length = middle of the back, Hair Type = wavy,<br />

Most Attractive Feature = chest, Most Repulsive<br />

Feature = feet, level 1 laundress, Skin Color = pale,<br />

Physical Fitness = 111, Strength = 82, Bodily Attractiveness<br />

= 154, Health = 132, Facial = 178, Vocal<br />

= 148, Kinetic = 141, Rhetorical = 93, Hand-<br />

Eye = 94, Agility = 83, Reaction Speed = 101, Enunciation<br />

= 91, Language = 105, Math = 73, Analytic<br />

= 98, Spatial = 59, Drive = 104, Intuition = 139,<br />

Common Sense = 123, Reflection = 128, LP = 17,<br />

PP = 87, Disposition = NM, Temperament = SP,<br />

Languages = Sapian, Equipment = torn dress.<br />

Conclusion<br />

The adventurers happen upon a keep in the<br />

middle of the forest.<br />

Ahead in the forest you see a large clearing.<br />

The clearing appears to be nearly a quarter-mile<br />

across. In the middle of the clearing is a keep. No<br />

road is seen that approaches the keep. Periodically,<br />

the carcass of an animal litters the clearing. The<br />

keep seems to be square in shape and is roughly one<br />

hundred feet per side. No entrance is visible from<br />

here. Smoke rises from the center of the keep and<br />

the abhorred smell of what can only be burning<br />

tissue assaults your nostrils.<br />

This keep has no entrance; it merely consists<br />

of 4 stone walls, each 100 feet long and 15 feet<br />

high. In the center of the keep is a small, stone<br />

building, which is the home of Seman. Seman’s<br />

home may be accessed by a thick, wooden door.<br />

The surrounding courtyard is littered with the bodies<br />

of the inhabitants of several hamlets.<br />

Seman has a magical weapon, a Dagger of<br />

Soul-Stealing + 63. This dagger currently has 521<br />

souls. Seman knows that if the dagger collects 1,000<br />

souls, he may be granted godhood. Therefore, he<br />

has paid to have this keep constructed around his<br />

home, and he casts Mass Teleportation to abduct<br />

humanoids who will serve as fresh souls. Once their<br />

souls are swallowed by the Dagger of Soul-Stealing,<br />

their bodies litter the courtyard. Hence, he seems<br />

to be continually lighting bonfires and burning bodies.<br />

Presently, Seman is vomiting due to severe<br />

intoxication. For the last hour or so, he has been<br />

repeating the lyrics of his favorite song:<br />

Cause and effect, carve and dissect<br />

By trial and error I experiment<br />

I chop up the bodies and then I reject<br />

Those who are an impediment<br />

To MYYYY REEEE-SEARCH<br />

The secret of a golem I want<br />

For I shall make a horde<br />

The secret’s discovered, it cannot be bought<br />

And I will never be bored<br />

With MYYYY REEEE-SEARCH<br />

Stop shaking and crying and lie still for now<br />

Or you will perish much faster<br />

I am not evil, I’m good and here’s how<br />

Just listen to my laughter<br />

You’re MYYYY REEEE-SEARRRRCH<br />

Seman will continue to repeat these lyrics<br />

when the adventurers enter the courtyard and his<br />

home. On the other hand, if the Aedile desires to<br />

extend the plot of this adventure over several gaming<br />

sessions, then Seman may be absent from the<br />

keep while he gathers ingredients.<br />

If Seman is encountered, his foremost concern<br />

will be to slay whoever happens upon, and especially<br />

into, his keep and collect their souls. Seman’s<br />

strategy will be to cast Mass Bidding on the adven-<br />

Chapter 15: Conducting the Game<br />

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