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Powders<br />

A powder is a substance composed of fine<br />

particles, such as dry pulverized earth or disintegrated<br />

matter.<br />

01-20 Powder of Paralysis: Whosoever<br />

contacts this powder is paralyzed.<br />

The degree of paralysis is determined by<br />

rolling 3d10. Consult the table below:<br />

Roll<br />

Result<br />

3-10<br />

Death occurs<br />

11-12<br />

Arms, legs, and neck<br />

13-14<br />

Neck<br />

15-16<br />

Arms and legs<br />

17-18<br />

Legs<br />

19-20<br />

Arms<br />

21-22<br />

Feet only<br />

23-30<br />

Hands only<br />

21-40 Powder of Perpetual<br />

Sneezing: Whosoever sniffs this powder will<br />

sneeze 1d10 times per minute for the rest<br />

of their life.<br />

41-60 Powder of the Pituitous:<br />

Whosoever contacts this powder will experience<br />

extreme laziness for 1d10 hours.<br />

Their Phlegmatic temperament will increase<br />

to 100 points. An affected character will lay<br />

down and make themselves comfortable, and<br />

will not attack unless attacked first.<br />

61-80 Powder of Pleasing: Whosoever<br />

contacts this powder will do anything<br />

in their power to please the first character<br />

seen for 1d10 hours. However, any character<br />

in contact with the powder may avoid<br />

being compelled to please another by passing<br />

a Drive check at TH 17. If touched aggressively,<br />

then the effect ends.<br />

81-100 Powder of Power: Whosoever<br />

contacts this powder will feel empowered<br />

for 1d10 hours. The empowered character<br />

will experience an increase of 1d10<br />

Strength, 1d10 Health, and 1d10 Drive subability<br />

points. These gains will likely affect<br />

the Life Points of the character.<br />

Rods<br />

A rod is a straight, slender, crafted, and artificial<br />

stick. Rods may be made of any solid material,<br />

usually metal. Typically, a rod is 2-3 feet in length.<br />

Only a spellcaster (druid, hierophant, mage, and sorcerer)<br />

can use the magical effects of a rod. By nature,<br />

a rod is more potent in magic than a wand, but<br />

less potent than a staff. A rod is activated through<br />

performing a specific ritual, which is determined for<br />

each rod. Upon creation, the creator assigns the<br />

specific ritual. If another spellcaster acquires a rod,<br />

then they must discern the specific ritual somehow.<br />

The effect of a rod does not happen immediately,<br />

but the effect starts at least 4 seconds after<br />

the caster performs the specific ritual. This delay<br />

equals a Delivery Penalty of at least 100. The effects<br />

of some rods may take longer and are detailed<br />

under each rod if necessary.<br />

01-25 Rod of Many: This rod has<br />

2d100 Magic Points. The possessor may use<br />

these MP to cast any spell, even if the spell<br />

is unknown to the possessor, as long as the<br />

rod has enough MP to cast it. Once the MP<br />

are expended, the rod is magically inert.<br />

26-50 Rod of Rebellion: The effect<br />

of this rod is elicited when the possessor<br />

speaks or acts against their community or<br />

government. The action will be so pleasing,<br />

the owner will be unable to stop until they<br />

pass a Drive check of TH 28. A check may<br />

be made once per round. Further, the rebellious<br />

action grants a bonus of + 17 to<br />

any skill checks from which rebellion may<br />

be incited in others.<br />

51-75 Rod of Reciprocity: This<br />

rod enables the possessor to return a duplicate<br />

attack against an attacker, regardless of<br />

the possessor’s abilities, skills, equipment, or<br />

magic. The returned attack will strike in the<br />

same location and do the same damage. This<br />

rod functions immediately, and the possessor<br />

still suffers the attack.<br />

76-100 Rod of Ridiculousity:<br />

Whenever this rod is activated, it causes 1d10<br />

random events to occur (see App. 3: Random<br />

Magical Effects).<br />

Chapter 13: Magical Items<br />

747

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