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Bowyer<br />

Crafting archery bows is a skill that must be<br />

checked with the making of every bow. The preferred<br />

wood for bows is yew.<br />

Check: Roll 3d10 and apply the modifier<br />

from Spatial Intelligence. Higher results correspond<br />

with bows of better quality. Consult the table below:<br />

TH<br />

Result<br />

< 9 These bows are unusable<br />

9-12<br />

These bows incur a penalty of - 10 to Aim<br />

when used; they should be discarded<br />

13<br />

These bows incur a penalty of - 5 to Aim<br />

when used; they should be discarded<br />

14-29<br />

These bows incur no modifier<br />

>29<br />

These bows incur a penalty of + 5 to Aim<br />

when used due to fine craftsmanship<br />

Brass-smithing<br />

A brass-smith is one who forges and shapes<br />

brass with an anvil and a hammer. Brass is heated in<br />

a forge and then hammered into the shape desired.<br />

The forge consists of an open hearth made of firebrick.<br />

Coal is used to fuel the forge, and bellows are<br />

inserted to fan air as needed. Brass is an alloy of<br />

copper and zinc. Broken or obsolete brass objects<br />

can be melted down and the substance reused.<br />

Whenever such metalworking is done, a Brasssmithing<br />

skill check must be made.<br />

Check: Roll 3d10 and apply the average of<br />

the modifiers from the sub-abilities Strength and<br />

Spatial Intelligence. Higher results correspond with<br />

better quality brasswork. The Aedile will determine<br />

the TH for each application.<br />

Chapter 8: Skills<br />

327

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