02.01.2015 Views

fatal

fatal

fatal

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Brewing<br />

Alcohol is created by fermenting natural<br />

substances such as wheat, barley, grapes, or honey.<br />

Whenever alcohol is to be brewed, a Brewing skill<br />

check must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from the sub-ability Common Sense. Higher results<br />

correspond with alcohol of better quality. Mead<br />

is made from fermented honey, and requires 1 year<br />

to ferment properly. Consult the table below regarding<br />

quality:<br />

TH<br />

39<br />

Result<br />

If possible, a disease or food poisioning<br />

will occur if large amounts are ingested<br />

It tastes terrible and smells, but the<br />

alcohol will take effect normally<br />

It tastes satisfactory and the alcohol will<br />

take effect normally<br />

It tastes pleasant and the alcohol will<br />

take effect normally<br />

The brewer receives repeated<br />

congratulations on this fine brew<br />

The brewer becomes renowned far and<br />

wide for this fine brew<br />

Candlemaking<br />

The hardening of wax with an interior wick<br />

is Candlemaking. Whenever a candle is made, a<br />

Candlemaking skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

from the Common Sense sub-ability. Higher results<br />

correspond with better quality candlemaking.<br />

Cartography<br />

This skill relates to the ability to draw accurate<br />

maps of quality, as well as decipher or follow<br />

them. Whenever maps come into play, a Cartography<br />

skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Spatial Intelligence. Higher results correspond<br />

with better skill in Cartography. Note that literacy<br />

is not a requirement when relating a map to its surroundings,<br />

but literacy is required to draw a map,<br />

and certainly if there is any writing upon it. The<br />

Aedile will determine the TH for each circumstance.<br />

Catching<br />

The act of seizing an object in motion defines<br />

the Catching skill. Most often, this skill is used<br />

when an object is hurled toward the character without<br />

the intent to injure. Whenever a character attempts<br />

to catch an object, a Catching skill check is<br />

made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Hand-Eye Coordination. Higher results correspond<br />

with better catching. The Aedile will determine<br />

the TH for each circumstance. Modifiers<br />

may include the size of the object, the speed at which<br />

it travels, whether or not the object is dangerous<br />

(such as a dagger), and whether or not the character<br />

may use both hands. Examples follow:<br />

TH<br />

Example<br />

17<br />

Flask<br />

40<br />

Dagger (without injury)<br />

Chapter 8: Skills<br />

Carpentry<br />

The reshaping or refining of wood is a valued<br />

skill these days. Whenever wood is worked, a<br />

Carpentry skill check is made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Spatial Intelligence. Higher results correspond<br />

with better quality woodworking. The Aedile will<br />

determine the TH for each circumstance.<br />

Charioteering<br />

The act of driving a chariot, usually in battle,<br />

is the skill of Charioteering. Whenever a chariot is<br />

driven under stressful conditions and the horses may<br />

be difficult to control, a Charioteering skill check<br />

must be made.<br />

Check: Roll 3d10 and apply the modifier<br />

from Dexterity. Higher results correspond to higher<br />

quality chariot driving. The Aedile will determine<br />

the TH of each circumstance.<br />

333

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!