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Dragon<br />

Since dragons were the first mortal creatures<br />

of the world, their language is also the oldest language<br />

of the world. When spoken, the language of<br />

dragons sounds merely like a loud roar to those who<br />

are unfamiliar. To those familiar with Dragon, the<br />

roar contains numerous nuances of a very fine degree.<br />

Dragon is guttural, but it also contains a<br />

plethora of rules. Only characters with a Language<br />

Intelligence and Enunciation of at least 130 have<br />

the ability to learn introductory Dragon. While a<br />

dragon may laugh or be offended when a humanoid<br />

attempts to speak its language, if the humanoid has<br />

the ability and the fluency, then the dragon will understand<br />

them even though their voice cannot possibly<br />

go low enough. Many humans refer to Dragon<br />

as Slidrian, an ancient word that now means slither.<br />

Dwarven<br />

This language is moderately difficult to learn<br />

due to the numerous rules. Each noun and verb<br />

must be adjusted to the context of the sentence in<br />

which it is inserted. Dwarven developed from<br />

Kobold by eliminating the guttural and clicking<br />

sounds, and adding parts of speech such as adjectives<br />

and adverbs. This is the most recently developed<br />

humanoid language. Though it is harsh,<br />

Dwarven allows for better expression than Kobold.<br />

For example, in Dwarven there are 10 ways to pluralize<br />

nouns.<br />

Dwarven language has made many contributions<br />

to other languages. For example, the word<br />

gem originated in Dwarven as gemma, roughly translated.<br />

As languages mixed, the word developed into<br />

gemme, which is the Kobold and Buggeric version,<br />

while gem is the human version.<br />

If translated, common verb prefixes include:<br />

be-, emp-, ent-, er-, ge-, miss-, ver-, voll-, and zer-.<br />

If translated, common noun suffixes include: -e, -<br />

en, -ich, -ig, -in, -keit, -li, -um, and -ung.<br />

Elven<br />

An ancient tongue, Elven has its share of<br />

rules, but more than anything it may be characterized<br />

as a capricious language that is beautiful and<br />

seems to flow melodiously. Elven developed from,<br />

and in opposition to, Kobold. Guttural and clicking<br />

sounds were eliminated. Hard sounds were replaced<br />

with soft sounds. Parts of speech were added,<br />

such as adjectives and adverbs. Elven words are pronounced<br />

so softly, they almost seem whispered, even<br />

when voiced loudly.<br />

Elven language has made many contributions<br />

to other languages. For example, the word<br />

connoisseur originated in Elven as connoisseor, roughly<br />

translated. As languages mixed, the word developed<br />

and was borrowed in Sapian.<br />

If translated, elven suffixes include: -age, -<br />

ais, -et, -eur, -ie, -ier, -tion, and -ture. Elven is not<br />

phonetic; sounds are not pronounced according to<br />

which letter is voiced, but according to stylistic conventions.<br />

Ephesia Grammata<br />

Ephesia Grammata is pronounced eh-FEHSyah<br />

grahm-MAHT-ah. This is the language and scripture<br />

of ceremonial magic. Oftentimes when spells<br />

are cast, these phrases must be uttered with precision.<br />

Familiarity with this language does not assist a<br />

mage in casting spells more fluently, but it does assist<br />

them in magical research. When the symbols<br />

are viewed, Ephesia Grammata is often confused<br />

with Angelic. However, the languages are very different.<br />

The rules of Ephesia Grammata are fairly<br />

extensive, but the irregularities are few so it may be<br />

mastered as long as the student has ability and patience.<br />

Ephesia Grammata has made many contributions<br />

to other languages. For example, the word<br />

magic originated in Ephesia Grammata as magike,<br />

roughly translated. As languages mixed, the word<br />

developed into magice, then magica, and magik. Magic<br />

is the Sapian version of the word. Ancient words<br />

for a character who uses magic include magos and<br />

magus; the modern word is mage.<br />

Chapter 6: Sociality<br />

153

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