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77. Slaying, of: Whosoever wields this<br />

weapon will experience an increase<br />

of 1d20 Strength and 1d20 Agility<br />

until the victim is slain or escapes.<br />

The wielder will only wear white<br />

clothes. The wielder desires to do<br />

the following:<br />

1. Any foe must be slain and<br />

dismembered piece by piece. Just<br />

before the killing blow, the possessor<br />

screams, “Do you want to die”<br />

2. The dismembered victim<br />

will be placed on an altar of sacrifice.<br />

3. A ritual will be performed<br />

so that the dismembered victim will<br />

be reborn to a postmortem state.<br />

The possessor cannot resist the<br />

ritual. The ritual will consist of<br />

modulistic terror and a vast sadistic<br />

feast, and the victim will be left<br />

ripped and torn. Before the head is<br />

removed, a tourniquet must be<br />

placed around their neck. The head<br />

of the victim must be secured on<br />

the wall of the dwelling of the possessor.<br />

Then, the body must be<br />

burned at midnight on a stake.<br />

4. If reborn under a lacerated<br />

sky that is bleeding in horror, the<br />

possessor of this weapon will reign<br />

in blood at the end of the world, or<br />

so they believe.<br />

78. Slurping, of: Whosoever wields this<br />

weapon will notice a loud slurping<br />

sound may be heard for 1d100 feet<br />

after each successful attack. This<br />

weapon never drips blood. Blood<br />

never pours from wounds made<br />

from this weapon.<br />

79. Smiting, of: Whosoever wields this<br />

weapon notices that upon each successful<br />

attack, the victim is knocked<br />

to the ground by a powerful and invisible<br />

force. The victim has the<br />

wind knocked out of them for 1d4<br />

rounds. After this, the victim may<br />

react, if still alive. This property<br />

functions only once per victim, and<br />

the weapon seems to have a memory.<br />

80. Sonic Disruption, of: Whosoever<br />

wields this weapon may cause Sonic<br />

Disruption once per day at will.<br />

Sonic Disruption consists of powerful<br />

sound waves emitting from the<br />

weapon in a cone at a target creature,<br />

though the cone extends no<br />

farther than 50 feet. The foe will be<br />

completely and permanently deafened.<br />

Blood spews from the ears<br />

of anyone within the cone. This<br />

property functions only once per<br />

day.<br />

Chapter 13: Magical Items<br />

767

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