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I__. - International Military Testing Association

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ehavior will be invalid. This condition is violated in unstandardized group discussions and<br />

in role-taking games.<br />

-In complex situations different strategies are possible, leading to different outcomes. Therefore,<br />

data on strategies should give more information about individual differences than<br />

performance scores alone would; otherwise the analysis of performance alone would suffice.<br />

The use of assessment center data on strategies and performance are interrelated.<br />

- Analyses of strategies are most informative if the data are not predicted by classical tests or<br />

other performance scores. They are useful if they are generalizable to other situations.<br />

4. Empirical studies using simulated dynamic situations*<br />

4.1 The simulated situations and their demands<br />

In our empirical studies two different simulated situations are used. The first system simulates<br />

a small industrial company which produces and sells textiles. The system consists of 24<br />

variables, of which 11 input-variables can be changed directly by decisions made by the<br />

subjects, including the volume of raw materials to be bought, the selling prices, the amount of<br />

advertizing, the number of workers, etc. Subjects are asked to aim at three goals while<br />

controlling the system:<br />

-to make as much profit as possible,<br />

-to increase the company’s capital from beginning to end,<br />

-to pay the workers the highest wages possible.<br />

These three goal variables are used in combination to rate the performance in system control.<br />

The subjects are asked to control the system for 15 simulated months and to decide what<br />

changes should be made in what input variables. As the experimenter operates the computer,<br />

the subjects have to ask questions about the actual state of the variables, and to communicate<br />

their decisions to the experimenter. So, while the subjects are thinking aloud, data can be gained<br />

in quite a natural manner. _<br />

The second system simulates a forest region that is to be protected against fire. The subjects<br />

are asked to take on the role of a fire chief, giving different commands to 12 fire fighting units<br />

(using a mouse). The forest, the units, and the fires are displayed on a graphics terminal in front<br />

of the subjects. The goal is to minimize the area that is burned down (see also Brehmer, 1987).<br />

Again, the same criterion is used to rate performance. The system is to be controlled for 100<br />

time intervals which maximally last one minute each.<br />

Despite differences in the mode of control the two systems have the following demands in<br />

common:<br />

* This research is supported by grants from the Federal Ministry of Defense in Bonn, Federal<br />

Republic of Germany<br />

363<br />

. .

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