07.09.2014 Views

2002 Swinburne TAFE Handbook - Swinburne University of ...

2002 Swinburne TAFE Handbook - Swinburne University of ...

2002 Swinburne TAFE Handbook - Swinburne University of ...

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

282 I Subject Details<br />

VBE498<br />

Rural Revegetation Methods<br />

40 nominal Hours - Prerequisite: AAA722, AAA724, AM725, VBB336 - Corequisites:<br />

MA727It is recommended that students first study VBB346 and/or VBB340.<br />

Aims & Objectives<br />

Provide participants with practical and theoretical knowledge in the use <strong>of</strong> propagation,<br />

establishment and management <strong>of</strong> native vegetation in revegetation and restoration<br />

projects in rural areas.<br />

VBF051<br />

Computer Skills - Technical<br />

6 nominal Hours - Prerequisite: Nil- Corequisites: VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

To introduce students to practical computer operation skills, including the appropriate<br />

use <strong>of</strong> hardware and operating systems, and the management <strong>of</strong> design s<strong>of</strong>tware. The<br />

course will also cover copyright applicable to interactive multimedia.<br />

VBF052<br />

Computer Concepts - Copyright<br />

4 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF053, VBF054<br />

Aims & Objectives<br />

To provide students with an understanding <strong>of</strong> the concepts related to intellectual<br />

property, and the operating mechanisms <strong>of</strong> copyright.<br />

VBF053<br />

Computer Skills - Video Production<br />

12 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF054<br />

Content<br />

To provide a basis for students to develop video production skills relevantto the area <strong>of</strong><br />

multimedia production.<br />

VBF054<br />

Computer Skills - Sound<br />

Production<br />

10 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053<br />

Content<br />

To provide students with the skills and knowledge necessary to capture and edit speech,<br />

sound effects and music for use in computer animation and multimedia products.<br />

VBF055<br />

16 nominal Hours - Prerequisite: Nil<br />

Aims & Objectives<br />

Cinema Language and FilmTheory<br />

To provide an understanding <strong>of</strong>the language <strong>of</strong>film/video and its role in multimedia<br />

products.<br />

VBF056 Electronic Design 1<br />

64 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

Provide students with the skills and knowledge to use industry relevant hardware and<br />

s<strong>of</strong>tware for 20 graphic production as well as art direction and project management <strong>of</strong><br />

print media. The student will also learn creative manipulation presentation <strong>of</strong> visual<br />

information and develop and apply conceptual skills and techniques to create design<br />

solutions.<br />

VBF057 Design for Interactive Multimedia 1<br />

64 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

To provide students with the knowledge and skills in:<br />

Production, direction and compositing <strong>of</strong> multimedia display.<br />

Media integration techniques and technologies.<br />

Concepts, theories and methodologies <strong>of</strong> interactive media.<br />

Advanced visual design literacy for multimedia.<br />

Identification olthe stages <strong>of</strong> multimedia production.<br />

Authoring techniques - interaction, naVigation, interface scripting.<br />

VBF058<br />

3D Imaging and Animation<br />

48 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

To introduce students to the practical skills and design concepts involved in the<br />

computer based generation <strong>of</strong> 3D images, and the construction <strong>of</strong> 2 and 3D computer<br />

animation.<br />

VBF059 Electronic Imaging 1<br />

48 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

To provide students with skills in the applied use <strong>of</strong> industry-relevant digital imaging<br />

s<strong>of</strong>tware to produce computer generated design and artwork for 20 print media.<br />

Students also lean how to apply conceptual skills and techniques to create design<br />

solutions and creatively manipulate and present visual information, as well as develop a<br />

practical knowledge <strong>of</strong> digital photographic imaging.<br />

VBF060 2D Design 1<br />

32 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054<br />

Aims & Objectives<br />

To skill students in advanced aspects <strong>of</strong> design process and practice using conceptual<br />

and technical skills, which can be integrated with the use <strong>of</strong> relevant conventional and<br />

digital materials, techniques and technology.<br />

VBF061 Electronic Design 2<br />

64 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054,<br />

VBF060<br />

Aims & Objectives<br />

The purpose <strong>of</strong> this module is to:<br />

Enhance skills in operating complex industry relevant hardware and s<strong>of</strong>tware for<br />

2D graphic production.<br />

Enhance ability in art direction and project management in the production <strong>of</strong> print<br />

media projects.<br />

Be able to apply conceptual skills and advanced techniques to create design<br />

solutions and meet client briefs.<br />

VBF062 Design for Interactive Multimedia 2<br />

64 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054,<br />

VBF057<br />

Aims & Objectives<br />

To provide students with advanced knowledge and skill in:<br />

Production, direction and compositing <strong>of</strong> multimedia design.<br />

Media integration techniques.<br />

Data management strategies.<br />

Project management skills.<br />

VBF063 3D Imaging and Animation 2<br />

48 nominal Hours - Prerequisite: Nil- Corequisites: VBF051, VBF052, VBF053, VBF054,<br />

VBF058<br />

Aims & Objectives<br />

To extend and develop students' conceptual and practical skills in the areas <strong>of</strong> 3D<br />

computer imaging, and the design and construction <strong>of</strong>2 and 3D computer animation as<br />

assets for use in multimedia productions.<br />

<strong>Swinburne</strong> <strong>University</strong> <strong>of</strong> Technology I <strong>TAFE</strong> <strong>Handbook</strong> <strong>2002</strong>

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!