29.08.2014 Views

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

Basic Recording<br />

Note: The [REC TIME] key is not available on 300 series consoles<br />

Changing Properties Without Recording Levels<br />

You can change properties in any of the preview screens by holding down the [SHIFT] key and<br />

moving the rollball to change the fields from non-editable (yellow) to editable (green). You can<br />

then change individual field values by moving the highlight to the required field using the<br />

rollball and changing the field value using the level wheel, [+] or [-] keys, or by entering a<br />

numerical value (where applicable) from the keypad.<br />

Alternatively, you can change item properties from the command line without changing any<br />

levels. The general command format for doing this is:<br />

type # properties *<br />

Properties that are not listed in the command remain unchanged. You do not get an overrecord<br />

warning with this command if the item exists. You can use these commands to change the<br />

properties of existing items, and to create new items without recording any intensities or<br />

attributes. Confirmation is required when cues are created.<br />

You can use these commands to change properties for existing items in another preview<br />

(blind) display, but you cannot use this syntax to create an item in another preview (blind)<br />

display.<br />

From anywhere,<br />

[CUE] [1] [2] [TIME] [4] [*] All Modes<br />

[CUE] [1] [2] [TIME] [[4] [REC TIME] All Modes<br />

will change the cue 12 up and down fade times if cue 12 exists, but will result in an error<br />

message if cue 12 does not exist.<br />

If you do not enter an item type and number before the [TIME] key, cue is assumed. Entering<br />

[TIME] # [*] will change the fade time to the entered value in the current cue.<br />

Changing properties clears the current selection from the Channel Control.<br />

type # [TIME] # [*] changes the fade time of a submaster, cue, group, or effect without<br />

changing recorded levels.<br />

file:///C|/LIGHTP/HELP.ENG/page25.htm (7 of 9)11/2/2004 3:02:48 AM

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!