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GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

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Glossary of Terms<br />

Sub<br />

Submaster<br />

Supermaster<br />

Text Labels<br />

Tracking Cues<br />

Up Fade<br />

USITT<br />

Wait Time<br />

Wheel<br />

XF<br />

X Playback<br />

X Playback group<br />

XREF<br />

See Submaster.<br />

A playback control with an associated lighting state allowing channel levels to be<br />

manually controlled. There number of submasters depends on console type. The<br />

last six of these are generally assigned as supermasters, but can also be used as<br />

submaster faders.<br />

One of 6 specialized submaster types which are normally assigned to the last 6<br />

submaster faders. As with any other submaster type, you can assign each<br />

supermaster to any submaster on the console. But unlike other submaster types,<br />

each supermaster can only be assigned to one submaster fader.<br />

A typed identification, entered from an external keyboard (after pressing the<br />

[TEXT] key) for individual cues, groups, etc.<br />

When cues are recorded, only the levels that changed in the cue are remembered.<br />

If you change a level in a cue, and that cue level wasn't changed for the rest of the<br />

show, the new level will now "track" through the entire show. By default,<br />

<strong>Lightpalette</strong> records all cues as Tracking Cues.<br />

The channels in a fade whose levels are increasing. These may have different fade<br />

times than the down fade.<br />

United States Institute of Theater Technology. A standards committee.<br />

A timer that starts counting down when a cue is run. When it expires, the next cue<br />

(or specified linked cue) is run automatically.<br />

A control on the console top panel which is used to set times or levels.<br />

See Cross Fade.<br />

A playback control which lets you play back a sequence of cues. There are 2 X<br />

Playbacks numbered 1 and 2.<br />

A special group containing “flag” channels (values can only be Off or FL) used to<br />

determine which channels are controlled by each X playback. It is used to<br />

partition the channel range between the two X playbacks. The group is always<br />

active.<br />

(Cross Reference) A channel display format similar to a spreadsheet which shows<br />

the movement of channel levels from cue to cue.<br />

Top of Page<br />

file:///C|/LIGHTP/HELP.ENG/page20.htm (12 of 12)11/2/2004 3:03:40 AM

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