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GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

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Patches<br />

Note: Submasters and effects are not checked for channel usage.<br />

Deleting can sometimes take a considerable time (over a minute). The command prompt<br />

shows a message while the delete is being processed.<br />

[1] {DELETE CHAN} {DELETE CHAN} All Modes<br />

Deletes channel 1 completely (intensity and attributes)<br />

[1] [.] [1] {DELETE CHAN} {DELETE CHAN} All Modes<br />

Deletes channel 1 intensity.<br />

[1] [.] [2] {DELETE CHAN} {DELETE CHAN} All Modes<br />

Deletes channel 1 attribute.<br />

[3] [THRU] [5] {DELETE CHAN} {DELETE CHAN} All Modes<br />

Deletes channels 3, 4, and 5 completely (intensity and attributes).<br />

After you are finished deleting channels, press {BACK} to return to the LCD Patch menu.<br />

Note: A line is shown on the Live Screen to indicate that intensity channels have been deleted.<br />

You can now assign the deleted intensity channel(s) to attribute channel(s)<br />

Deleting Unpatched Attributes<br />

Unpatched attributes, resulting from deleting a patched fixture can be removed using the<br />

{CHAN} softkey to display the Channel Menu, then the {CLEAN ATTS} softkey, thereby<br />

freeing the attributes for use elsewhere.<br />

The {CLEAN ATTS} softkey can be used to remove unpatched attributes from the entire patch<br />

screen, or from a particular output, or range of outputs. You will be required to press the<br />

{CLEAN ATTS} softkey a second time to confirm the action.<br />

[1] [THRU] [1] [0] {CLEAN ATTS} [*]<br />

Deletes unpatched attributes from outputs 1 to 10. If any of the unpatched<br />

attributes are contained in a Cue or Group, confirmation is required before<br />

deletion.<br />

The {BACK} soft key returns you to the LCD Patch menu.<br />

file:///C|/LIGHTP/HELP.ENG/page9.htm (14 of 21)11/2/2004 3:03:09 AM

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