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GeniusPro/Lightpalette Operator's Manual - Strand Lighting

GeniusPro/Lightpalette Operator's Manual - Strand Lighting

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<strong>GeniusPro</strong>/<strong>Lightpalette</strong> <strong>Operator's</strong> <strong>Manual</strong><br />

Additional software features on version v2.5<br />

- Show disk free amount on Archive Display for benefit of 300<br />

users. Show ??? for disk free of remote file server.<br />

- When entering multiple attributes of the same channel can now<br />

just press '.' to recall current channel number.<br />

chan.2 + .3 + .5 THRU .9 - .7 @ *<br />

- After a Cue Update the X playbacks are correctly reloaded to<br />

reflect those changes.<br />

- After a Cue Record the next cue is loaded into the X playback so<br />

the next GOx1/2 runs the next cue in the cue sheet.<br />

- Group number plus group text is now show on TRACKER<br />

PRESET display when in preset mode (SHIFT DISPLAY_GROUP).<br />

- Special Macros (P1, LCD1 etc) show their name on macro<br />

printout.<br />

- Tracked channels at zero are shown in multipart cues.<br />

- FX_STOP now puts the selected effect playback to the previous<br />

playback to allow further FX_STOPs to quickly stop running effects<br />

- When setting 16bit attributes the Least Significant Byte is set to 0,<br />

unless setting to full then the LSB is set to full also.<br />

- Default number of frames is now 0 when patching attributes<br />

greater than .2(colour), when patching .2 the setup default is still<br />

used. This allows the attribute name to be displayed on the patch<br />

screen & makes the setup item now purely a default colour frame.<br />

- @ COPYFROM now copies preset group information rather than<br />

the level information<br />

chan @ COPYFROM chan @ FULL * New syntax to copy level<br />

information (ie how the old @ copyfrom worked)<br />

- Channel control wheeling in preview as set in User Setup:<br />

OFF (wheel) & SHIFT+(wheel) scroll only<br />

ON (wheel) masters channels, SHIFT+(wheel) scrolls<br />

SHIFT+WHEEL (wheel) scrolls, SHIFT+(wheel) masters channels<br />

- Channel range update fully supports presets & attribure filters<br />

chans UPDATE CUE cue [THRU cue] FROM TEXT floor TEXT @<br />

TEXT ceiling TEXT @ATT Position *<br />

chans UPDATE CUE cue [THRU cue] FROM GROUP grpA @ grpB<br />

@ATT Colour Position *<br />

- Set channels in one preset group to another preset group<br />

chans FROM TEXT floor TEXT @ TEXT ceiling TEXT @ATT<br />

Position *<br />

chans FROM [@] GROUP grpA @ grpB @ATT Colour Position *<br />

NB FROM key is not directly avaliable so to record into empty<br />

USER key:<br />

MACRO_DISPLAY CUE USER FROM MACRO MACRO<br />

- DOWN% & UP% added to Cue/Sub/Group preview lcd menus<br />

This has meant RENUM & FROM are no longer avaliable from cue<br />

preview, as such:<br />

FROM cueno RENUM * Use CUE 0 FROM cueno RENUM *<br />

RENUM RENUM Use CUE 0 THRU 999.9 RENUM *<br />

The old syntaxs still work in case they are in macros.<br />

- Renumbering cues no longer loses preset group information.<br />

- Automod improvements:<br />

- now supports Attribute filters eg<br />

chan AUTOMOD_FROM chan @ATT Position *<br />

chan AUTOMOD_FROM chan @ lev @ATT Position *<br />

chan AUTOMOD_FROM chan @ATT Position @ lev *<br />

- now can use to swap channels eg<br />

chanA AUTOMOD_FROM chanB *<br />

chanB AUTOMOD_FROM chanA *<br />

- attributes correctly automod & don't do "apply only if source > dest<br />

val"<br />

- automodding individual attributes no longer sets whole destination<br />

channel as used<br />

- automodding of presets now works & copies over the preset group<br />

information. If an @ level is specified then the level is used.<br />

chanA AUTOMOD_FROM chanB * Copy over preset info<br />

updates to this manual, please contact your nearest <strong>Strand</strong> <strong>Lighting</strong><br />

office.<br />

Safety Warning<br />

This equipment is designed to operate from the mains electricity<br />

supply and contains voltages which, if touched, may cause death or<br />

injury. It should only be operated in accordance with these<br />

instructions and for the purpose of a lighting control system.<br />

Do not open the 500 Series consoles. There are no user serviceable<br />

parts inside. The console configuration can be changed, as<br />

described in the Installation manual for the 300 Series consoles.<br />

Before attempting to reconfigure the consoles, ensure that the mains<br />

supply is isolated and that the mains plug is removed.<br />

Avoid spilling liquid on the console. If this should happen, switch the<br />

console off immediately.<br />

DOS License Agreement<br />

END-USER LICENSE AGREEMENT FOR MICROSOFT<br />

SOFTWARE<br />

IMPORTANT-READ CAREFULLY: This End-User License<br />

Agreement ("EULA") is a legal agreement between you (either an<br />

individual or a single entity) and the manufacturer ("Manufacturer") of<br />

the special purpose computing device ("SYSTEM") you acquired<br />

which includes certain Microsoft software product(s) installed on the<br />

SYSTEM ("SOFTWARE PRODUCT" or "SOFTWARE"). The<br />

SOFTWARE includes computer software, the associated media, any<br />

printed materials, and any "online" or electronic documentation. Any<br />

software provided along with the SOFTWARE PRODUCT that is<br />

associated with a separate end-user license agreement is licensed to<br />

you under the terms of that license agreement. By installing, copying,<br />

downloading, accessing, or otherwise using the SOFTWARE, you<br />

agree to be bound by the terms of this EULA. If you do not agree to<br />

the terms of this EULA, Manufacturer and Microsoft Licensing, Inc.<br />

("MS") are unwilling to license the SOFTWARE to you. In such<br />

event, you may not use or copy the SOFTWARE, and you should<br />

promptly contact Manufacturer for instructions on return of the<br />

unused product(s) for a refund.<br />

SOFTWARE LICENSE<br />

The SOFTWARE is protected by copyright laws and international<br />

copyright treaties, as well as other intellectual property laws and<br />

treaties. The SOFTWARE is licensed, not sold.<br />

1. GRANT OF LICENSE. This EULA grants you the following rights:<br />

· Software. You may use the SOFTWARE as installed on the<br />

SYSTEM.<br />

· Application Sharing. The SOFTWARE may contain technology that<br />

enables applications to be shared between two or more SYSTEMS,<br />

even if an application is installed on only one of the SYSTEMS. You<br />

should consult your application license agreement or contact the<br />

application licensor to determine whether sharing the application is<br />

permitted by its licensor.<br />

· Storage/Network Use. If the SOFTWARE PRODUCT is installed on<br />

the SYSTEM over an internal network from a server, you must<br />

acquire and dedicate a license for the SOFTWARE PRODUCT for<br />

each SYSTEM on which the SOFTWARE PRODUCT is used or to<br />

which it is distributed. A license for the SOFTWARE PRODUCT may<br />

not be shared or used concurrently on different SYSTEMS.<br />

· Back-up Copy. If MANUFACTURER has not included a copy of the<br />

SOFTWARE on separate media with the SYSTEM, you may make a<br />

single copy of the SOFTWARE for use solely for archival purposes<br />

with the SYSTEM. Back-up Utility. If the SOFTWARE PRODUCT<br />

file:///C|/LIGHTP/HELP.ENG/INDEX.HTM (8 of 11)11/2/2004 3:02:16 AM

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