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GeniusPro/Lightpalette Operator's Manual - Strand Lighting

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Patches<br />

Since profiles set here are assigned to outputs rather than channels, you can use them to<br />

compensate for dimmers with different output curves, fixtures with different specifications for<br />

colour frame start and stop location, gel strings that have stretched, and other output related<br />

differences.<br />

out [PROFILE] # [*] assigns the profile # to the selected outputs. All other output<br />

information is left as is. The profile number appears in red next to the scaling or<br />

maximum frame value.<br />

[1] [PROFILE] [5] [*] All Modes<br />

Assigns profile 5 to output 1.<br />

out [@] # [*] out [PROFILE] # [*] assigns outputs to a channel and then assigns a<br />

profile to the outputs. You cannot patch an output and assign a profile in a single<br />

command. You can assign one profile to many outputs in a single command. The profile<br />

number appears in magenta next to the scaling or maximum frame value.<br />

[2] [1] [THRU] [2] [5] [@] [3] [*] [2] [1] [THRU] [2] [5] [PROFILE] [5] [*] All Modes<br />

Patches outputs 21 through 25 to channel 3 and then assigns profile 5 to the outputs.<br />

Patching Channel Attributes<br />

The output can be patched to a channel attribute. If the attribute does not exist, it is first<br />

created. The maximum frame for the attribute is also set. If the maximum frame is not<br />

specified, the default from the Default Frame field in the Show Setup Screen is used.<br />

The maximum frame number cannot be changed if more than one output is patched to the<br />

same channel attribute. All except one output must be unpatched before changing the<br />

maximum frame number.<br />

Note: Frame numbers start at 0 (zero). This means that a scroller with 16 frames has frames<br />

numbered from 0 to 15, and should have a maximum frame number of 15.<br />

A channel can have both attribute and intensity non-dim parts. This is done by setting two<br />

separate outputs to the same channel; one as an intensity (.1) non-dim and another as an<br />

attribute (.2) non-dim.<br />

An attribute part of a channel is identified by the channel number followed by .2 (the Tracker<br />

software controls up to 99 attributes per channel). For advanced attribute patching, refer to<br />

Tracker Software.<br />

out [@] # [.] [2] or out [@ATT] # patches the output to the channel attribute. If the output is<br />

not patched, the default maximum frame is used. Otherwise the maximum frame is left<br />

file:///C|/LIGHTP/HELP.ENG/page9.htm (18 of 21)11/2/2004 3:03:09 AM

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