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Statistics for the Behavioral Sciences by Frederick J. Gravetter, Larry B. Wallnau ISBN 10: 1305504917 ISBN 13: 9781305504912

Statistics is one of the most practical and essential courses that you will take, and a primary goal of this popular text is to make the task of learning statistics as simple as possible. Straightforward instruction, built-in learning aids, and real-world examples have made STATISTICS FOR THE BEHAVIORAL SCIENCES, 10th Edition the text selected most often by instructors for their students in the behavioral and social sciences. The authors provide a conceptual context that makes it easier to learn formulas and procedures, explaining why procedures were developed and when they should be used. This text will also instill the basic principles of objectivity and logic that are essential for science and valuable in everyday life, making it a useful reference long after you complete the course.

Statistics is one of the most practical and essential courses that you will take, and a primary goal of this popular text is to make the task of learning statistics as simple as possible. Straightforward instruction, built-in learning aids, and real-world examples have made STATISTICS FOR THE BEHAVIORAL SCIENCES, 10th Edition the text selected most often by instructors for their students in the behavioral and social sciences. The authors provide a conceptual context that makes it easier to learn formulas and procedures, explaining why procedures were developed and when they should be used. This text will also instill the basic principles of objectivity and logic that are essential for science and valuable in everyday life, making it a useful reference long after you complete the course.

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452 CHAPTER 14 | Two-Factor Analysis of Variance (Independent Measures)

■ Interactions

In addition to evaluating the main effect of each factor individually, the two-factor ANOVA

allows you to evaluate other mean differences that may result from unique combinations

of the two factors. For example, specific combinations of game violence and gender acting

together may have effects that are different from the effects of gender or game violence acting

alone. Any “extra” mean differences that are not explained by the main effects are called an

interaction, or an interaction between factors. The real advantage of combining two factors

within the same study is the ability to examine the unique effects caused by an interaction.

DEFINITION

The data in Table 14.3

show the same pattern

of results that was

obtained in the Bartholow

and Anderson

research study.

An interaction between two factors occurs whenever the mean differences between

individual treatment conditions, or cells, are different from what would be predicted

from the overall main effects of the factors.

To make the concept of an interaction more concrete, we reexamine the data shown in

Table 14.2. For these data, there is no interaction; that is, there are no extra mean differences

that are not explained by the main effects. For example, within each violence condition

(each column of the matrix) the average level of aggression for the male participants is

4 points higher than the average for the female participants. This 4-point mean difference

is exactly what is predicted by the overall main effect for gender.

Now consider a different set of data shown in Table 14.3. These new data show exactly

the same main effects that existed in Table 14.2 (the column means and the row means have

not been changed). There is still a 4-point mean difference between the two rows (the main

effect for gender) and a 2-point mean difference between the two columns (the main effect for

violence). But now there is an interaction between the two factors. For example, for the male

participants (top row), there is a 4-point difference in the level of aggression after a violent game

vs. a nonviolent game. This 4-point difference cannot be explained by the 2-point main effect

for the violence factor. Also, for the female participants (bottom row), the data show no difference

between the two game violence conditions. Again, the zero difference is not what would

be expected based on the 2-point main effect for the game violence factor. Mean differences that

are not explained by the main effects are an indication of an interaction between the two factors.

TABLE 14.3

Hypothetical data for an experiment examining the effect of violence in a video game on the

aggressive behavior of males and females. The data show the same main effects as the values in

Table 14.2 but the individual treatment means have been modified to create an interaction.

Nonviolent

Game

Violent

Game

Male M = 6 M = 10 M = 8

Female M = 4 M = 4 M = 4

M = 5 M = 7

To evaluate the interaction, the two-factor ANOVA first identifies mean differences that

are not explained by the main effects. The extra mean differences are then evaluated by an

F-ratio with the following structure:

variance (mean differences) not explained by main effects

F 5

variance (differences) expected if there is no treatment effects

The null hypothesis for this F-ratio simply states that there is no interaction:

H 0

:

There is no interaction between factors A and B. The mean differences between

treatment conditions are explained by the main effects of the two factors.

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