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<strong>International</strong> <strong>Teacher</strong> <strong>Education</strong> <strong>Conference</strong> <strong>2014</strong><br />

Background<br />

Janine Benyus coined the term “biomimicry” in 1997 when she published her book Biomimcry: Innovation<br />

Inspired by Nature. She created this term by combining bios, which refers to life or living things, and mimicry,<br />

which means to copy or emulate. Biomimicry simply means copying life.<br />

Benyus describes biomimicry as “the conscience emulation of nature’s genius.” “Conscience” implies intent<br />

to integrate nature into your design process. “Emulation” suggests that biomimicry goes beyond mimicking<br />

nature’s shapes and forms; it is about extracting the best ideas and the strategies from nature and incorporating<br />

them in our designs. “Nature’s genius” reminds us that the forms, processes, and systems found in nature are<br />

truly ingenious compared to our own technologies. As Thomas Edison once said, “Until man duplicates a blade<br />

of grass, nature can laugh at his so-called scientific knowledge.”<br />

For design practitioners, biomimicry is a sustainable design tool based on emulating strategies used by living<br />

things to perform functions our technologies need to perform – everything from creating color to generating<br />

energy. Biomimicry, like nature, is continually evolving and can help to improve designs. There are three levels<br />

of mimicry; the organism, behavior and ecosystem. Indeed, a crucial part of biomimicry is mimicking<br />

ecosystems as described by Benyus (1997) and Vincent (2007). Ecomimicry is a term that describes this<br />

mimicking process within design (Lourenci et al., 2004, Russell, 2004).<br />

There are two main approaches to using biomimicry as a design process. These are design looking to biology<br />

or biology influencing design (Biomimcry Guild, 2007). Firstly, design looking to biology involves designers<br />

observing the natural world for solutions to their specific problems. What would nature do? An example of this<br />

approach is the Bionic Car. The prototype of this car was based on the aerodynamic boxfish. Due to biomimicry<br />

the car is more fuel-efficient as it mimics the boxfish. McKosky (2002) indicates that it is fundamental to<br />

consider the natural form, process and system that can be found naturally within nature and then mimic its<br />

process (McKosky, 2012).<br />

Secondly, biology influences design which is reliant on architects/designers possessing an inherent<br />

understanding of biological/ecological research. For example, the self-cleaning ability of lotus flower was<br />

applied and utilized to enable buildings to be self-cleaning. Mimicking existing ecosystems and species provides<br />

a stimulating vision of our future world and the way in which humans’ lives can be intertwined with other<br />

habitats.<br />

Innovation Inspired by Nature<br />

Nature is the foremost superior designer. Janine Benyus 2002, is one of the leading researchers in the field of<br />

Biomimicry and she recognized that modern society is removed from nature compared to our descendants. In her<br />

book Biomimicry:Innovation Inspired by Nature Benyus proposes principles in her work that govern natural<br />

design and processes such as: Nature as Model; Nature as Measure and Nature as Mentor. Firstly, she suggests<br />

that biomimicry can be used as a model/design solution to solve human problems and rejuvenate our weathering<br />

world (Nature as model). Biomimicry is a new science that studies models within nature and then imitates or<br />

takes inspiration from these designs to solve human problems. Biomimicry can be used as a tool to create more<br />

sustainable design solutions. For example, consider the Eastgate Cente in Harare, Zimbabwe, which<br />

demonstrates biomimicry principles and is ecologically sensitive. This concrete structure has no conventional<br />

air-conditioning yet regulates itself by utilising design methods inspired by the self-cooling mounds of African<br />

termites. Learning from the termite model has helped humans create sustainable buildings.<br />

Secondly, Biomimicry uses a standard (Nature as Measure) to evaluate the effectiveness of our concepts and<br />

designs. Nature can be viewed as a measure. Biomimicry uses an ecological standard to review the validity and<br />

reliability of our innovations. After 3.8 billion years of evolution nature has learned these three fundamental<br />

principles: what works; what is appropriate and what lasts. Nature has taught us that designs that work remain in<br />

use: they last. Finally, Nature is seen as a teacher, a mentor that enables us to view and appreciate nature<br />

(Benyus, 1997). This is an incredibly competent universe with an array of successful living examples freely<br />

available for us to learn from.<br />

Nature's creatures and the texture of their skin can teach us a lot about life's genius. For example, the texture<br />

of sharkskin has provided design inspiration for medical technologists and even swimsuit designers. The texture<br />

of their skin is ingenious as it consists of dermal denticles or "little skin teeth" which serve a number of<br />

functions. Firstly, this texture is streamlined and the denticles result in water moving more effectively over the<br />

shark. Fraunhofer Institute developed a paint based on the textured skin of sharks that could be applied to planes<br />

and ships to make them more efficient. In addition, the designers of the Speedo Fatskin swimsuit took their<br />

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