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<strong>International</strong> <strong>Teacher</strong> <strong>Education</strong> <strong>Conference</strong> <strong>2014</strong><br />

power there as well as a sense of agency and control, the possibility of choice and planning. In this way a child<br />

shapes the process of self- education, identity, and knowledge how to cope with difficult situations. Thanks to<br />

the multiple possibilities of going back to the game, particular activity or a level, the player learns self-discipline<br />

and patience in gaining goals.<br />

Even viewing an online gallery web page is becoming potentially creative, because it forces the viewer to<br />

seek further interesting information, and the „links " offer an endless exploration of different options that require<br />

a creative responses and become the kind of stimulus to induce activity that is associated with thinking (Pater -<br />

Ejgierd, Karczmarzyk, 2010). Thus, the child learns how to develop either aesthetic or creative competences.<br />

This type of education is similar to self- education and e-learning (Pater - Ejgierd, Karczmarzyk, 2010). It<br />

prepares the child to work independently and provides ability to concentrate on the task performed alone.<br />

Internet art galleries for children offer them both the knowledge of the history of art and a play with a work of<br />

art. Therefore, this kind of activity can be fully recommended for children and their parents who seek to enrich<br />

and stimulate the development of their children.<br />

References<br />

Baudrillard J., (1994), Simulacra and Simulations. The University of Michigan Press.<br />

Karczmarzyk M., Child in a virtual gallery, Wydawnictwo “Zak”, Warsaw 2013.<br />

Karczmarzyk M., Pater - Ejgierd N., (2011), Child in a virtual gallery. Analysis of selected websites of great<br />

museums. Pedagogy of early childhood education - discourses, problems opening, edited by D. Klus - Stański ,<br />

D. Bronk and A. Malendy, Wydawnictwo " Zak ", Warsaw.<br />

Karczmarzyk M., Pater – Ejgierd N, (2010), Interactive online art galleries as an example of a hypertext, paper<br />

presented in English at the conference ICET,<br />

Electronic media in a child's life, (2008), edited by Jadwiga Izdebska, Trans Humana, Bialystok.<br />

Internet sources<br />

The Tate Modern, London, www.tate.org.uk / modern (date of entry: 14.11.10)<br />

Louvre Museum in Paris, http://www.louvre.fr/llv/commun/home.jsp?bmLocale=en (date of entry: 14.11.10).<br />

National Gallery of Art, Washington, DC, http://www.nga.gov/kids/kids.htm (date of entry: 14.11.10).<br />

The Museum of Modern Art (MoMA), New York www.moma.org (date of: 14.11.10).<br />

Jane McGonigal: Gaming can make a better world, Internet Source:<br />

http://www.ted.com/talks/lang/en/jane_mcgonigal_gaming_can_make_a_better_world.html, date of entry on<br />

page: 26.02.12.<br />

BALL, http://www.kula.gov.pl/lodz/ (date of entry: 1/13/13).<br />

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