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442 play<br />

displacement of original users. Second, carrying<br />

capacity planning is based on a permit<br />

system which imposes limits on the use of facilities<br />

to avoid overcrowding, which may lead to<br />

environmental damages and erosion of the quality<br />

of recreational experience. Third, recreation<br />

opportunity spectrum planning pays attention<br />

to the changing structure and composition of the<br />

user population which may result in corresponding<br />

changes in use patterns. This approach incorporates<br />

the concept of social succession, which<br />

suggests that recreational preferences will change<br />

following the displacement of original residents by<br />

recent migrants. Before such succession occurs,<br />

planners may introduce a range of new recreational<br />

activities which would allow original users to<br />

mitigate negative impacts of change while continuing<br />

to enjoy preferred activities. The third<br />

approach allows for a comprehensive area planning<br />

while offering a greater variety of recreational<br />

opportunities.<br />

As a society undergoes changes, both in<br />

demographic structure and social values, the<br />

patterns of recreation behaviour also change.<br />

One of the goals of recreational planning is to<br />

create desirable futures based on an anticipation of<br />

these changes. This calls for forecasting of<br />

recreational demand. There are three notions of<br />

forecasting: positive forecasting which extends the<br />

past into the future by extrapolation, normative<br />

forecasting which takes into account society's<br />

future values, and prescriptive forecasting which<br />

begins with the establishment of values based on<br />

experts' opinions. One such approach is the<br />

Delphi technique.<br />

Since the early 1990s, following a widespread<br />

awareness of the shortcomings in the traditional<br />

advocacy approach in recreational planning, there<br />

has been a noticeable shift in approach in favour of<br />

participatory planning. The new orientation calls<br />

for more public debates and citizen involvement in<br />

the planning process. This stage marks a shift from<br />

supply to market orientation in recreational<br />

planning. With expansion in the tourism industry,<br />

recreational sites, originally designed for local<br />

community use, have begun to cater to touristic<br />

needs and consequently have become part of the<br />

tourism attractions.<br />

Further reading<br />

Lieber, S.R. and Fesenmaier, D.R. �eds) �1983)<br />

Recreational Planning and Management, State College,<br />

PA: Venture Publications.<br />

Van Lier, H.N. and Taylor, P.D. �eds) �1993) New<br />

Challenges in Recreation and Tourism Planning,<br />

Amsterdam: Elsevier.<br />

play<br />

SULONG MOHAMAD, MALAYSIA<br />

Play is a behavioural disposition, characterised by<br />

pleasure, enjoyment, freedom, and spontaneity,<br />

which elicits engagement by participants, and<br />

which is manifest in a variety of different forms.<br />

Since play is a behaviour so ubiquitous in humans,<br />

mammals, and birds, one can assume it serves<br />

some evolutionary function. Assuming that play<br />

does have survival value, the challenge is to<br />

delineate what its properties, functions, benefits,<br />

and consequences are.<br />

A feature that is almost unanimously acknowledged<br />

to be the hallmark of play is that it is<br />

intrinsically motivated behaviour. The designation<br />

intrinsic or extrinsic motivation is closely connected<br />

with the question of the function, purpose, and the<br />

goal of certain patterns of subjective experience.<br />

Intrinsically motivated behaviour is centred within<br />

the individual and occurs in the absence of any<br />

external force or event instigating it. In contrast,<br />

extrinsically motivated behaviour is centred outside<br />

of the individual, leads to aims outside itself, and is<br />

more a means to an end. Play is regarded as such<br />

because it is activity performed for its own sake and<br />

in which pleasure is inherent in the activity itself.<br />

Play is characterised by attention to means<br />

rather than ends. Attention to means allows for the<br />

creation of new combinations of behaviours, which<br />

themselves may lack the efficiency of acts that are<br />

employed to achieve a goal. This may be<br />

characterised by a lack of economy of movement.<br />

Without having to worry about efficiently achieving<br />

some completed product, the individual is able<br />

to dismantle established instrumental behavioural<br />

sequences and reassemble them in new ways. This<br />

characteristic helps distinguish play from other<br />

intrinsically motivated behaviours directed toward

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