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36 attraction<br />

that also consists of tourists and markers.<br />

Attraction typologies vary considerably depending<br />

on whether they are being used for marketing or<br />

planning purposes. No site, sight or event is an<br />

attractions in itself. It only becomes one when a<br />

tourism system is created to designate and elevate it<br />

to the status of an attraction. Almost any object ±<br />

real or intangible ± may be designated as having<br />

some special quality which allows it to be elevated<br />

through advertising to the status of an attraction.<br />

The only intrinsic requirement of the object is<br />

that it is associated with a location. This<br />

differentiates attractions from other consumable<br />

goods. Rather than bringing the goods to the<br />

consumer, the tourist must go to the attraction to<br />

experience it. Thus, the system that creates and<br />

supports an attraction must have three major<br />

components to exist: an object or event located at a<br />

site, a tourist or consumer, and a marker, an<br />

image that tells the tourist why the object or event<br />

is of interest. This definition has been widely<br />

accepted since MacCanell's work on the semiotics<br />

of tourism in the 1970s. It is around these<br />

three basic elements that the entire tourism<br />

industry is constructed.<br />

The objects from which attractions are created<br />

are typically environmental and cultural resources.<br />

Tourism can be viewed as an industry<br />

that turns these resources into products. From the<br />

perspective of the tourist, they consist of objects to<br />

see, activities to do and experiences to remember.<br />

Most attractions, including events, have some type<br />

of nucleus that epitomises the experience. How<br />

this nucleus is presented is important in influencing<br />

the experience. The tourist's expectations of the<br />

attraction nucleus begin to be shaped from the very<br />

first realisation that it exists. Through various types<br />

of media �including word of mouth), an image of<br />

the attraction is created over time, often well before<br />

the actual trip. These sources of information are<br />

known as generating markers as they are located in<br />

the location from which the trip originates.<br />

Expectations and anticipation continue to be<br />

shaped as the trip is underway �through transit<br />

markers) and, in spatial terms, the closer the tourist<br />

comes to the attraction nucleus, the more prominent<br />

the messages and markers become.<br />

Marker messages come from all types of<br />

communication, including schooling, news media<br />

and popular media. The popularity of a book or<br />

movie can create an attraction where none existed<br />

before. Professional marketing firms are often hired<br />

to create or change the image of an attraction. A<br />

failure in the marker portion of the system can<br />

often lead to visitor disappointment. Most major<br />

destinations consist of a collection of attraction<br />

nuclei, the most important of which are considered<br />

primary while less important ones are considered<br />

secondary and tertiary. From the tourist's perspective,<br />

the destination itself may be considered as<br />

much of an attraction as any of the separate<br />

attraction components. This is especially true at the<br />

scale of the major countries and regions of the<br />

world. At the same time, if a primary attraction is<br />

not included on an itinerary, most first-time<br />

visitors to a destination will not consider taking the<br />

tour.<br />

Attractions may be either clustered in a single<br />

location or distributed in a linear or dispersed<br />

pattern. These different spatial patterns are<br />

important in the planning and management of<br />

attractions. Linear dispersion requires circuit touring<br />

by automobile or rail, and accessibility is a<br />

major concern in their planning and development.<br />

Destinations in which attractions are clustered<br />

must plan for a proper mix of activities to provide<br />

variety and stimulation, which will encourage both<br />

longer visitor stays and repeat visitation. The<br />

clustering of attraction nuclei can also be used to<br />

concentrate tourism in isolated enclaves, thereby<br />

conserving natural resources �see conservation)<br />

and limiting some of the negative impacts of<br />

mass tourism. Such enclaves, however, can<br />

sometimes turn into tourist ghettos.<br />

The assessment of attractions is a common part<br />

of planning and marketing and is undertaken to<br />

understand the competitive advantage of one<br />

place over others. Attractions are inventoried, and<br />

their potential for development �or need for<br />

protection) are studied. No single agreed-upon<br />

typology of attractions exists to conduct an<br />

inventory, in part because most places have their<br />

own distinctive qualities. Attraction inventories<br />

have been approached in one or more of three<br />

ways. The most common approach is to group<br />

attractions into nominal categories �also referred to<br />

as formal and ideographic). Such categories<br />

include cultural artefacts and nature. Examples

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